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Salvo gets multiplayer, needs help testing it

by: Chuck -
More On: Salvo
Shrapnel Games has heard the cries of its players and is going to be adding multiplayer support to Salvo, their sea combat game.  Not only are they adding in multiplayer support for the game but they are also adding a few other features like a battle generator and  battle tweaker as well as fixed a few glitches in the system. They are also looking for people to help test the multi-player mode and if you are interested, click the link to read the full scoop on how to help test the new mode.
So you've battled the Spanish, the English, the French, and a whole school of scurvy- ridden pirates.  You've sent ship after ship down to Davey Jones' locker, and made many a shark happy.  And while yes, in the warm glow of the tavern as you sip upon your ale and reminisce over those glorious battles, all that was well and good you can't help but feel that you're hungry for an even more vicious foe.  You yearn to go up against the most dangerous game of all--man.  Unfortunately in the initial release of Spruegames'
Salvo!, the game of Fighting Sail for both Windows and Mac, you could only go up against the computer.  O captain, my captain, that's about to change!

By far the most requested feature for Salvo! is the ability to play against other live captains, and developer Spruegames has been hard at work making it possible.  The enhancement is now at a point where final testing can begin and we need your help! 
Shrapnel Games is looking for a number of testers (both Windows and Mac) who own Salvo! and want to play multiplayer games to test out the netcode.  It is TCP/IP based and will allow both LAN and Internet play.  Additionally, hotseat and PBEM will be added.

Interested parties can apply for the gig by dropping Mindi Arnesen a line at mindi@shrapnelgames.com.  Potential testers should be aware that a thorough run- through of all scenarios will be required, to ensure that there are no unknowns when the patch is released for public consumption.  When emailing please let her know what OS you are running, so we have an even mixture for test purposes.

While the multiplayer enhancement is the biggest feature being worked on, rather than just leave it at that Spruegames is also adding several other cool features, and correcting the few bugs that slipped by.  Some of these new features and bug smashing include:

*  A battle generator, allowing players to select specific maps and ships (or generate their own fleets), set the weather, and more.
*  Battle tweaker.  Change ship locations and build squadrons.
*  Fog error on some systems now fixed.
*  Adjusted damage levels.

Salvo! is a historical turn-based game set during the Age of Sail (17th through 19th centuries).  Players command everything from single ships to whole fleets, as they battle their foes both on the open ocean and near land.  Deftly balancing gameplay with historical accuracy, Salvo! is a game that is highly intuitive to play, yet features enough chrome to please any grognard without bogging the game down for naval newcomers.  It is available for both Windows and Mac, and retails for $39.95 through the Shrapnel Games e-store, the Gamers Front (www.gamersfront.com)

Stop by www.shrapnelgames.com to download the demo for Salvo!, or peruse our catalog of exceptional strategy titles.