Salvo gets multiplayer, needs help testing it
by:
Chuck
-
posted:
10/4/2005 8:51:00 PM
Shrapnel Games has heard the cries of its players and is going to be adding multiplayer support to Salvo,
their sea combat game. Not only are they adding in multiplayer
support for the game but they are also adding a few other features like
a battle generator and battle tweaker as well as fixed a few
glitches in the system. They are also looking for people to help test
the multi-player mode and if you are interested, click the link to read
the full scoop on how to help test the new mode.
So you've battled the Spanish, the English, the French, and a whole
school of scurvy- ridden pirates. You've sent ship after ship
down to Davey Jones' locker, and made many a shark happy. And
while yes, in the warm glow of the tavern as you sip upon your ale and
reminisce over those glorious battles, all that was well and good you
can't help but feel that you're hungry for an even more vicious
foe. You yearn to go up against the most dangerous game of
all--man. Unfortunately in the initial release of Spruegames'
Salvo!, the game of Fighting Sail for both Windows and Mac, you could
only go up against the computer. O captain, my captain, that's
about to change!
By far the most requested feature for Salvo! is the ability to play
against other live captains, and developer Spruegames has been hard at
work making it possible. The enhancement is now at a point where
final testing can begin and we need your help!
Shrapnel Games is looking for a number of testers (both Windows and
Mac) who own Salvo! and want to play multiplayer games to test out the
netcode. It is TCP/IP based and will allow both LAN and Internet
play. Additionally, hotseat and PBEM will be added.
Interested parties can apply for the gig by dropping Mindi Arnesen a
line at mindi@shrapnelgames.com. Potential testers should be
aware that a thorough run- through of all scenarios will be required,
to ensure that there are no unknowns when the patch is released for
public consumption. When emailing please let her know what OS you
are running, so we have an even mixture for test purposes.
While the multiplayer enhancement is the biggest feature being worked
on, rather than just leave it at that Spruegames is also adding several
other cool features, and correcting the few bugs that slipped by.
Some of these new features and bug smashing include:
* A battle generator, allowing players to select specific maps
and ships (or generate their own fleets), set the weather, and more.
* Battle tweaker. Change ship locations and build squadrons.
* Fog error on some systems now fixed.
* Adjusted damage levels.
Salvo! is a historical turn-based game set during the Age of Sail (17th
through 19th centuries). Players command everything from single
ships to whole fleets, as they battle their foes both on the open ocean
and near land. Deftly balancing gameplay with historical
accuracy, Salvo! is a game that is highly intuitive to play, yet
features enough chrome to please any grognard without bogging the game
down for naval newcomers. It is available for both Windows and
Mac, and retails for $39.95 through the Shrapnel Games e-store, the
Gamers Front (www.gamersfront.com)
Stop by www.shrapnelgames.com to download the demo for Salvo!, or peruse our catalog of exceptional strategy titles.