Publisher Another Indie and developer Dark Star Game Studio have just released a free content update for Sinner: Sacrifice for Redemption. A new enemy has been added to the boss-grinding roster, and it's comically terrifying: a giant armored chicken. This massive foul-tempered boss can peck you to death and lay eggs that spawn minions, but you might be able to defeat it with the two new weapons sets that the update gives you. The update also throws in 3 more New Game+ challenges. This update is live on Steam now, and will drop for the PS4, Xbox One and Switch versions later this month.
When the Braveland Trilogy arrived on Steam way back in 2014, it garnered considerable positive response from the Steam community. Now developer Tortuga Team is bringing all three games to Nintendo Switch, and they'll be here on March 7th. The Braveland Trilogy consists of three chapters: Warrior, Wizard and Pirate, and each chapter puts a unique spin on the trilogy's overarching turn-based strategy and adventuring gameplay. The game has a very cute hand-drawn art style, and the Switch port will even include 2 player pvp multiplayer.
Braveland Trilogy will only cost $14.99 at launch, which is a pretty good deal for 3 fairly deep RPGs.
The Logitech MX518 mouse is one of the best mice ever made. Period. That shape, feel, and performance was incredible. In fact, I reviewed the MX518 14 years ago.
Logitech is answering the call from fans and bringing back the MX518 for today's gamers. The sensors have been updated to the HERO 16K sensor and includes a 32-bit ARM processor. There are 8 programmable buttons and the ability to save configs onto its onboard memory.
The shell itself has also gone with some refinement with better materials and a "Nightfall" finish.
You can pre-order from Logitech right now for $59.99, but it should be available pretty quickly.
While the Inside the Vault post on Fallout 76 from last week touched on some of the Patch 6 updates, there certainly seems to be a lot more that went in than anticipated. To start with, this is a bit bigger than recent patches, especially on PC, where with 4.5 GB for Console and 3.5 GB for PC. In addition, there are a whopping 77 Bug Fixes in addition to the performance enhancements, updates to C.A.M.P., Enemies, Sound, PVP and Balance. The update is being pushed out currently, but you can follow the status here.
You can see the full list of Patch notes after the jump or on Bethesda's official site.
Looks like F-Dev had a bit of a snafu in their 3.3.04 patch for Elite Dangerous that was released yesterday, as they are bringing the servers down for a quick PC emergency patch today. Apparently, the bug introduced will crash the game when dropping out of hyperspace, whether voluntarily or by interdiction per this post on the Frontier forums:
The final two characters of the Season Two pass for Tekken 7 are Julia Chang and Negan from The Walking Dead and they will be released next week on Thursday February 28th.
Julia Chang returns with what seems to be like her third alter ego. She was Julia Chang, a proud Native American girl. Then she was JayCee the Luchadore and now shes back to Julia Chang, but now it seems like she's taken up a side job as a Twitch Streamer.
Negan of course comes from the AMC show The Walking Dead, complete with his signature barbed wire baseball bat Lucille.
Julia Chang will retail for $4.99 and Negan will retail for $7.99. Of course since Negan is a licensed character, it makes sense that he costs a bit more. Of course they are also available for free to anyone who owns the Tekken 7 Season Pass.
Frontier Development will be taking Elite Dangerous offline for about 30 minutes today in order to push out the latest 3.3.04 Update. The notes are straightforward, as this is not a big patch, but does update a few critical areas. Many impact direct gameplay, such as control updates, comm fixes and network connectivity issues. Check out the full list below, as the update should be wrapping up here anytime.
The Elite Dangerous servers will be offline for all platforms at 11:30 AM (UTC) today for approximately 30 minutes as we apply the 3.3.04 patch.
Thank you for your patience and we'll see you in the black!
Please find the patch notes below:
Fixed an issue where Xbox clients failed to connect to the different comms channels
Updated 'Classic Context' control scheme to allow the SRV boost button to work correctly once again, and to remove the conflict between handbrake and cycle fire groups
Note - we have had to reassign and in some cases remove some shortcuts. The full list of changes are:
- Moved headlights and cargo scoop to the Y/Triangle button and d-pad directions
- Moved open discovery and camera suite to X/Square button and shoulder buttons
- Moved cycle fire group to Y/Triangle and right d-pad
- Removed galaxy map and system map shortcuts (can still be accessed from left hand panel)
Fixed a crash that could occur when handing in a wing mission
Fixed crash that could occur when destroying skimmers
Stopped the 'System Scan Complete' message spamming the player
Removed the ability for players being able to incorrectly jump huge distances when their ship was without fuel
Fixed some visual artifacts that could occur in Thargoid conflict zones
Fixed motherlode asteroids not spawning the appropriate material chunks when correctly destroyed by a Wing of players
Fixed a variety of situations that could cause players to be disconnected whilst playing
EVO Japan is underway and Dead or Alive 6 was there in full force with a showcase of the game along with lot's of announcements. Well that was until the stream was cut off because apparently Baraka ripping Jade's face off is perfectly fine but the Dead or Alive women, oh my that goes against EVO's "Core Values"
Anyways, the game will be getting a season pass as expected and will include tons of costumes but will also include the DLC fighter Mai Shiranui from the King of Fighters.
Season Pass 1 will include the following content...
The game will also be getting a "Deluxe Demo" that will be available to all PS Plus or Xbox Live Gold members starting on February 21st 2019 and will end on February 24th.
The Demo will give you access to the following content...
Dead or Alive 6 launches on March 1st 2019 for PS4, Xbox One and PC.
Pennsylvania is proposing a bill to introduce a 10 percent tax on Mature or Adults Only video games—but the ESRB says that's a first amendment violation by targeting video games based on their content. Shawn Layden, who heads Sony's 13 development studios, wants bigger games and fewer games. And with the release of Apex Legends, a game that "basically chopped in half" Fortnite's viewership on Twitch, EA's stock has caught fire.
So, what are you playing?
Sad, somber music echoes through the living room, punctuated by the scraping of cardboard and the ripping of tape. Bubblewrap crinkles beneath my fingertips, protecting the precious electronic cargo wrapped within. When the moment comes to seal it away, I do so quickly, trying not to think about what I’ve just trapped within the boxes—inaccessible, lonely, and unused.
That is to say, my fiancee and I are moving pretty soon, and the time has come to start packing up some of the lesser-used consoles and games. The Xbox 360, Wiis, and DS Lite/3DS were the first to go, currently sitting in boxes that we looted from ABC on recycling day. I’m clinging to my Switch (which, admittedly, is the easiest thing to transport) until the last possible moment—partially because I’m in the midst of a review for a Switch game, and partially because over my dead body will I stop playing Breath of the Wild to cope with the stress of the move. Have I beaten Calamity Ganon yet? Nope. But have I gotten a sweet motorcycle and spent 10 minutes doing donuts in front of the Dueling Peaks Stable? Yep. It’s called coping.
I'm playing "flat" this week due to an incoming non-VR racing sim in for review. There's a quirk in my PC racing sim VR setup that that precludes the use of my FFB wheel on my normal desk monitor, so I have to bring in a 2nd monitor to host the racing. That requires the unplugging of the Rift for the interim. On the plus side, I was finally able to fire up Codemaster's F1 2018, which I bought on impulse at 60% off. This is the first F1 20xx game I've bought that has decent force feedback, which is critical to this kind of driving. I still can't fathom why they still haven't added mouse support for the UI, but other than that (well, VR in 2019 please!!) it's very good. I have been working my way through the 12 Classic cars and having a lot of fun with them.
There's only so much racing I can do in a day before the force feedback begins to exacerbate the months-ago sprain I received in my left thumb after being T-boned in a terrible GT3 race, so I repair to the console for some time in Valentine, New Hanover, where I fill my days with subsistence hunting (I recently discovered that cooked meat will last in your satchel for days and days) and evenings playing poker. It's not a bad life, really. I probably have over 200 hours in Red Dead Redemption 2 by now, with the vast majority of that time dedicated to avoiding Dutch and his ridiculous plans. If it wasn't for his impervious plot armor, I'd have offed him myself a dozen times by now. Our most recent meeting ended with us in a heated gun fight with the US Army, followed by a dramatic escape lifted directly from Butch Cassidy and the Sundance Kid. At this point, I cannot see how there is any hope of a happy ending to this epic saga.
My game of the week is many at this point. Gaming on Xbox has been ranging from returning to Forza Horizon 4 to the recently released and internet's favorite, Apex Legends. At first I thought Apex Legends would simply be a couple of games that I'd try out, but it has become an ever-growing addiction. It might be my nostalgia of Titanfall 2, but Apex Legends has been a welcome surprise and my perfect combination of standard and new battle royale gameplay features. The only thing I'm worried about this week is the onslaught of new games I want to try releasing soon, including Metro: Exodus, Far Cry New Dawn, and Anthem. Well, free time is for games, I guess, right?
My coverage of Far Cry New Dawn came in hot this week. Following a progressive set of embargo lifts, streaming gameplay of this post-apocalyptic standalone sequel to Far Cry 5 started Wednesday, reviews started hitting the internet Thursday, and the game launched today, Friday.
What I can talk about is my latest love affair: Genesis Alpha One. Its NASA-white walls and red furniture are steeped in the retro-futurism of 2001: A Space Odyssey. Its terminal-font CRT computer monitors are this close to asking, "Shall we play a game?" And the larval-stage alien bugs complement the Starship Troopers propaganda posters pinned up in the crew's quarters. This is how you take Gen X nostalgia for MS-DOS prompts and upcycle that nostalgia for the 21st century. Also, giving me modular starship construction, as well as lite resource management and logistical tasks, is absolutely how you get someone like me to play a first-person shooter. Genesis Alpha One is about as far away as you can get from today's Battle Royale headlines. I'm in a happy place that FPSes haven't particularly provided me in a long time.