Looks like Xbox Live is down across platforms per the official Xbox Support Twitter feed. Started around 4:00 PM EST and is since continuing, with users getting error code 0x87DD0006 when attempting to sign into our services across devices:
Shame on me for not bringing up Children of Morta sooner. I get strong Hyper Light Drifter vibes from this action-adventure RPG, and it's not just from the isometric views and hand-painted pixel art. Children of Morta stands out because, amidst the hacking and slashing and roguelike dungeon remixing, this game has heart. That heart translates into its story, the story of a family that has, for generations, guarded against the Corruption caged within Mount Morta. But that Corruption has leaked out. And the family that slays together, stays together.
Most adventure games figure out a way to isolate the main character away from family. It's that rugged individualism that so much of American folklore idealizes. But Children of Morta goes the opposite direction. These aren't random or unrelated individuals being thrown at an enemy force, death after death. This is family yo. Mom and dad are out there. Brother and sister are out there. Uncle and grandma are the lore keepers, dispensing knowledge and wisdom. This is a very good setup.
The Corruption, appropriately oily looking, is summoned from the pentagram-glowing trunk of an obviously flesh-rotten tree. It swirls and gloops around in unidentifiable shapes and electrical-looking waves. The family strides forth from its ancestral mansion, with vine-y decor that has a Byzantine futurism to it. I'm falling more and more in love with this art style every minute. I'm downloading the demo as we speak.
Children of Morta launches this summer on PC, PS4, Switch, and Xbox One. You can play a demo on Steam from now until the morning of June 22. You have three days—which started at 8am this morning on the West Coast.
Dust off your chef's hats and get ready to scream at your friends in pure, unbridled fury (no? just me?), because some new DLC just came out for Overcooked! 2. Night of the Hangry Horde features the return of the frightful unbread as they try to take a bite out of the Onion Kingdom, and it's up to you to keep them at bay.
The DLC pack is available now for PS4, Xbox One, Switch, and PC both as a standalone pack ($9.99 USD) and for existing Season Pass holders. It includes:
(As a special thank you to everyone who has supported the game insofar, Ghost Town games and Team17 have also released the free All at Sea Chef pack, giving you five new chefs to add to your crack team of caterers. Be sure to check that out in addition to Night of the Hangry Horde!)
With E3 now in the rear view mirror, and Microsoft having announced their combined Xbox Live/Xbox Game Pass subscription called Xbox Game Pass Ultimate, we now have the first release of new games under that combined banner. The Xbox Game Pass twitter posted this morning the news that four titles will be coming to Game Pass for either console (Resident Evil Relevations, Rare Replay), PC (Torment Tides of Numenera) or both (Goat Simulator).
Below are the release dates and GN reviews for each of the titles:
Per Major Nelson's blog post, there will also be several games leaving Xbox Game Pass for console in June, here is the list:
Games Leaving Xbox Game Pass for Console
So if you really want these, use the 20% off to purchase before they revert back to full price.
Whether you're looking to relive the glory of Vilderan once again, or just delving in for the first time, you console gamers out there are in for a treat; Torchlight II is heading to Xbox One, PlayStation 4, and Nintendo Switch this September 3.
The team at Panic Button has been working hard to translate the game's mechanics and controls to console. This new version will keep the signature art style, combat, and customization of the franchise, while improving controls, targeting, and interfaces to avoid the clunky PC-to-console transition issues that we've all come to know and dread (not going to say 7 Days to Die, but, y'know, I'm also not going to not say it).
There's also some fresh new details coming to the table; not only are we getting updated achievements and trophies throughout the game, but some brand new pets are making their debut exclusively on console. If you're on Nintendo Switch, you get an extra bonus; you can play with up to four of your friends via local wireless play. (Hopefully they won't play like the guy in the trailer below!)
Mortal Kombat 11 is getting a new online mode starting tomorrow called the Kombat League. The first season will be titled the "Season of Blood" and players will compete in ranked matches that are part of four week seasons in order to try and climb up the nine rankings from Apprentice to Elder God. As you rank up, you will earn rewards including new skins for Kitana, Skarlet, Erron Black and Scorpion.
The rewards are also cumulative and the higher tier you reached by the end of the season is the rewards you will be guaranteed even if you drop in rank. The best part is that you will be matched up with players of your own skill level which should make playing online a lot more fun.
Along with the start of the Kombat League, some new DLC will be released as well. First off the first Kombat Pack character, Shang Tsung will be available for Kombat Pack owners as part of their one week early access. Also available is the Klassic Arcade Ninja skin pack containing three new skins for Scorpion, Sub-Zero and Noob Saibot.
Nintendo has been putting out a some mobile games over the past few years such as Super Mario Run, Animal Crossing: Pocket Camp, and Fire Emblem Heroes, not to mention several Pokemon games. While Dr. Mario World was announced a while back for mobile devices, we now have a launch date and a trailer to go along with it. In Dr. Mario World you'll move capsules rising from the bottom of the screen and line them up with same-colored viruses to match three in a row (different from the standard four in a row in the main games). Tapping a capsule will rotate it and you'll have a limited number of capsules to use to clear a stage. The better you do, the more stars you'll receive. You'll also have some new items on the play field such as turtle shells that will ricochet across the screen and clear out any viruses in its path, and bombs that will take out anything in squares adjacent to it.
For more info, check out the launch trailer below. You can also head over to https://drmario-world.com to pre-register (or you should be able to pre-register on your phone as i just did via the Google Play store). You also won't have to wait too long as Dr. Mario World launches next month on iOS and Android on July 10th.
Which Modern Warfare? The one that revolutionized the series and brought it from a popular, but still kind of niche historical FPS into the annual greatest-thing-in-gaming-evar™. No, the new one that shares the same name because... Actually I have no idea why they share the same name but at least they're not calling it Call of Duty X. Because then, what on earth would they name next year's iteration? Call of Duty XR? That would be the dumbest name ever.
So what are we going to do with two screenshots for Call of Duty: Modern Warfare multiplayer? No real details, no gameplay, just two static images? Well... post them here.
Honestly, I think it's much ado about nothing here, but people really like Call of Duty multiplayer because, really that's the only reason a lot of people even buy the game. I mean it's gotten so bad games like Black Ops 4 skipped the single player campaign entirely. But here you go, a sniper and some guy in what looks like a Juggernaut suit. Get hyped.
This past week, Deep Silver and inXile Entertainment released Wasteland 3's official E3 trailer. In line with the franchise's post-apocalyptic theme, the third installment of the Wasteland franchise is set in the barren Colorado tundra and returns the notorious Desert Rangers.
The Wasteland series is a turn-based, squad-focused roleplaying game that features challenging tactical combat, immersive gameplay with hours of exploration, and a rich, dynamic storyline that reacts to your tough decisions. Choose between single-player and co-op and lead a squad of up to six rangers.
Oh, did I mention there's a battle truck? Yep. There's a battle truck.
The initial Wasteland dates back to 1988, while Wasteland 3's direct predecessor - Wasteland 2 - was released in 2014. Approximately six years later, Wasteland 3 will be arriving in Spring 2020 on Xbox One, Xbox Game Pass, PlayStation 4, Windows, Mac, and Linux.
Check out the trailer below for a look into Wasteland 3.
Despite its relevancy being called into question every year, another E3 conference has put on show. There are winners and losers, but it's a show nonetheless. It's honestly the only industry event that gets several of us Gaming Nexus staffers all logged into Discord and cheering—or booing—at the same time. Sony made the questionable decision to not even show up. Microsoft picked up the slack. The official E3 t-shirts booth continues to shrink. But the "See You Next Year" banner hung over the exits with a 2020 date locked in. There are lots of great-looking games to look forward to. Type "E3 2019" into our search bar and you'll find all of our coverage. While we always like to chime in with what we're playing on Fridays, this week we'll combine it with one other question:
So, what'd you like from E3?
I’m still down in St. Petersburg for a few more days, largely disconnected from the internet, but news managed to trickle its way back to me about the explosive ending to Nintendo Direct. A direct sequel to The Legend of Zelda: Breath of the Wild, one of my favorite games and franchises of all time? Sign me up! I’m on the hype train! This is it, guys!
That teaser gave me life, y’all. Enjoying my trip! Bah! I’m theorizing! What was that weird glowy hand keeping the mysterious man-in-need-of-a-haircut captive? Is that stuff malice, even if it looks different? That was totally the Gerudo symbol, right? So that was absolutely Ganon/Ganondorf, right? Was Calamity Ganon just the metaphysical manifestation of Ganondorf’s energy or malice (because he totally looked like he was leaking), and Ganondorf’s actual physical body was trapped deep underground? Why did his eyes glow like Demise (dramatic effect, or something more?)? What the heck is going on with the timeline at this point (and would I put it past Nintendo to make the whole timeline cyclical, meaning that the supposedly-Ganon(dorf) figure being held captive has some ties to Demise beyond what we can see?)?
I know I’m reaching. I know I’m being outlandish. But this early, when we know so little and have so much time before the game hits consoles, isn’t wild conjecture half the fun of anticipation? That, and when it comes to timelines, I wouldn’t put anything past Nintendo at this point.
We’re parked pretty much out in the middle of almost nowhere enjoying quiet RV life, but one of the downsides of deep rural is the lack of connectivity. Usually I can kill some time on the PS4 with my old Red Dead Redemption 2 friend John Marston and/or the pathetically unstylish character I’ve built up in The Golf Club 2, but I don’t always get access to a TV. That puts me back on the Android tablet and when that happens, things get desperate. This is not my first rodeo in this particular ring, so I planned ahead a wee bit by downloading some random stuff from the Google Play Store. One game in particular has grabbed my attention, albeit not for the first time. The game in question, Order Up!, is one that both my daughter and I enjoyed on the Wii, way back when being an enthusiastic supporter of that platform pitted me against the almost universal disdain of my cohorts here at Gaming Nexus. It was the motion controllers, of course, that made it so much fun. As it turns out, a touch screen works just as well. What doesn’t work quite as well is playing a cooking game in a location 50 yards downwind of where the horsemen dump the piles of manure they clean out of the stables every morning. Alas, us premier world chefs have to sacrifice for our art, now and then.
As far as E3, I haven’t followed the flood of announcements with even a scintilla of diligence, but I did see the announcement for a new Microsoft Flight Simulator, and it looked incredible. This is not my first rodeo riding this bull either, though, so I am tempering my excitement with reminders of multitudinous botched flight sims of the past. There are so many ways for them to get it wrong! Still...cautious optimism never hurt anyone.
There were a lot of games at E3 this year but three stood out to me. The first is Control, the new action game from Remedy. I loved Quantum Break. The footage of Control makes me think that they brought over some of the best game mechanics from Quantum Break and merged them with a new and interesting plot (that I'm purposely staying clear of so that I can go into the game with a clean slate).
Next up is Carrion from Devolver Digital, which they are billing as a "reverse horror" game. The game reminds me a bit of the end of Inside but with a bit more meat and more than two colors. I'm interested to see what the plot behind the game is, but I'm digging the art style and finding an opportunity to see how the final game plays.
Finally, I'm looking forward to Watch Dogs Legion. Not because of the ability to control NPCs or hack drones, but because I'm looking forward to exploring a fully digital version of London.
I got suckered into exactly one E3 rumor this year: Fable IV. Hoping this year it'd make an appearance. It didn't. Eurogamer revealed early last year that Playground, makers of Forza Horizon, had grabbed the baton on the beloved/doubted/but-still-beloved open world RPG. But I get it. Who knows how long ago Playground really started production on Fable IV. If January 2018 was perhaps only early days, then there wouldn't (shouldn't) be much to show only one-and-a-half years in.
I'm back on my b.s. playing Skyrim. John put together a private server for us to play the Skyrim Together mod, actually, so John, Sean Cahill, Dan, and I got to run around the good ol' Elder Scrolls V together for a bit. Dan picked every flower from Helgen to Whiterun so there was none left for me. Sean roguishly cleaned house right under the jarl's nose in Dragonsreach. And me? Well, I was uninstalling and reinstalling half a dozen times until I realized it was the Bethesda launcher making it impossible for me to get a clean start—something you need in order to get Skyrim Together as stable as possible. It was still crashing on us every 10 to 15 minutes, but it was neat taking an old favorite and watching everyone else's avatars moonwalking and t-posing together in one place.
Luigi’s. Mansion. 3.
And that new Star Wars game looks pretty good.
Okay, but probably the best moment from my E3 experience this week was actually a highlight on my nightly listen to the BBC World Service podcast. It was so quaint to listen to those British newscasters talk about the latest advances in video gaming.
To get to the specifics, the spot in question actually referred to Project Scarlett, Microsoft’s new gaming console. Phil Spencer was talking about how Microsoft wanted to change the way gaming looked and felt, and I thought it was the perfect method of speaking like you’re saying something, without actually saying anything.
In other words, a perfect strategy of contemporary game marketing.
In a stunning turn of events, it was Square Enix who gave a total about-face after a dismal E3 last year and gave me the most to be excited about. Final Fantasy VII Remake has a release date and was fun to play (for a 10-minute demo). The Mana Collection was available the day of Nintendo's E3 Direct. Even their MMO, Final Fantasy XIV, had a major story revelation that shakes the foundation of the whole game in its latest trailer. Marvel's Avengers may have landed with a thud, but there were so many other things that impressed and delighted that it's hard to say they didn't win this E3.
However, I would be remiss if I didn't acknowledge that Nintendo also killed it on the announcement front, with the big reveal that a sequel to Breath of the Wild is coming. Plus we've got No More Heroes III on the way, Daemon X Machina, Astral Chain, and a bunch of other Switch exclusives that completely cement the Switch as one of the best consoles to own.
Then, there were the other games: Borderlands 3, Cyberpunk 2077, Doom Eternal, and the boundless energy that is Ikumi Nakamura that made this a rather memorable E3.