Red Chain Games, a UK development house made up of two former Codemasters employees, today announced the upcoming release of its block-breaking puzzler Boxed In.
While Boxed In will be releasing in "flat" form on PlayStation 4 and PlayStation 5, the game was really designed to be played in VR. Players stand in a room with no exits. Colored cubes begin encroaching on the player from all directions - the walls, the ceiling, and even from beneath the floor. To keep the cube mass at bay, players must create color matches, which will explode any boxes of the same color touching the one you match. Take a look at this brief trailer, and you'll have the idea:
It all sounds very simple, until you consider the massive amount of customization Red Chain is providing. If solving three color matches is too easy, you can increase the colors used to four or five. If matching three in a row isn't a challenge, you can bump the game to four-of-a-kind. You can even change the direction the blocks come from.
In the end, you are going to get squished, so its a race against your eventual demise. If the idea of impending, crushing death is too much for you, you can change to the more languid solitaire mode, which tasks you with clearing a room already filled with blocks - no crushing involved.
Boxed In is scheduled to bring all of its box-smashy goodness to PlayStation 4, PlayStation 5, and PSVR on May 28th.