Two things I will always like in this lifetime: Darkest Dungeon gameplay, and watching Nazis getting punched in the face. Behold: Warsaw, WWII tactical RPG set in the war-torn capital of Poland, packing all the good looks of the aforementioned Darkest Dungeon, but facing off against The Third Reich rather than the Cthulhu Mythos.
Your team of Inglourious Basterds is made up of a paramedic, a soldier, a scout, and a flame-throwing mechanics. You'll traverse authentic locations that, to my limited American vocabulary, are tough-to-pronounce Polish streets. Like Graniczna and Plac Zelaznej Bramy. And you're doing it with real-life heroes of WWII, like Jadwiga Mazurek, the Paramedic, and Krzysztof Zielinski, the Home Army Soldier. Doesn't matter if you can't pronounce the names. It's time to stomp a mud hole into some Swastika-faced jerks. You're also going to do it using some skill-based dialogue and action trees.
Lying low in the debris, two large mutts stare at your group warily from the dusk of an orphaned alley. Their sooty, mange-laced coats do not appear to have ever known human kindness, a suspicion cemented by the mangled body of some poor besatcheled sod plastered across the wall.
Hey, the prose is a bit purple, but I'd rather have all that than just "kill 10 rats" for flavor text. Also, it's neat that in that scenario you can call upon your dexterity or intuition stats to distract the dogs or even "Try to approach them slowly, on their terms."
You'll also recruit folks to build up your headquarters. It ain't pretty, but it gets the job done. And there's the requisite experience points and skill trees to round out the RPG picture. Don't forget to rewind back to the animated reveal. It's emotional.
Warsaw [official site] is coming to PC on September 4, and eventually to PS4 and Switch further down the road.