It's weird to think that early 2000 games like Doom 3, Half Life 2 and the original Far Cry are considered throwback classics these days, just as much as their 90s predecessors are. Indie developer Mike and Jason (industry veterans Michael Voeller and Jason Mojica) are combining the two FPS eras in their retro-inspired shooter Prodeus, published by Bounding Box Software with a Steam release sometime next year. The announce trailer has my retro-loving heart singing with glee. The weapons, HUD and environments look like the best bump-mapped glory from Doom 3 and Metroid Prime, while the enemies (and copious gore effects) are highly detailed, gorgeously animated sprites. The game will also include a user-friendly level editor. I can see this one becoming a cult classic with a dedicated modding community, and you can bet I'll have my Steam wallet ready when this game is released in 2019.
Prodeus is the first person shooter of old, re-imagined using modern rendering techniques. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware.
Our Art Style:
High Quality 3D Retro Aesthetic
A focus on over the top visual effects.
Awesome dismemberment system
Infinite blood (go crazy, paint the walls red!)
Gameplay:
Fast pace action
Hellish destruction
Dynamic Soundtrack
Visceral and engaging combat scenarios
Heavy duty weaponry
A multitude of secrets to discover
Replayability:
Continuous support
User generated content
Easy to use Level Editor
The Team:
Prodeus is being developed by Michael Voeller and Jason Mojica of Bounding Box Software who have a combined 25 years FPS development experience, along with talented freelance artists and designers.