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No death and dying, just living and learning in beautiful GRIS

by: Randy -
More On: GRIS

GRIS wants to take you on a broken journey. One where Gris, the Journey-cloaked main character, survives a gorgeously drawn but emotionally brutal trip inwards. This is a 2D platformer with requisite jumping and flying, and movements both sidescrolling and vertically scrolling, but one that doesn't tell its story through dying and difficulty. The puzzles are lite, the platforming sequences aren't here to kill you, and optional skill-based challenges open up as Gris moves through and matures in her world. Even the trailer moves from warm, colorful, caring hands, to a color-drained palette reflecting the safety no longer there. 

Looks beautiful. Publisher Devolver Digital has an eye for beautiful games. And while beautiful 2D platformers are a dime a dozen, GRIS's watercolor visuals are still gripping, fitting comfortably between, perhaps, Ubisoft's Child of Light and Stoic Studios' The Banner Saga.

GRIS (is that pronounced grease or griss?) is coming to Steam and Switch sometime this year.