Tucked away among the other game announcements coming out of E3 yesterday was the introduction of Ghost Giant, a PS VR title being developed by Zoink Games (Fe, Stick it to the Man).
When I first started watching the trailer, I thought “Oh, this is another Moss”. But as things played out, I realized that this game could not be more different from the previous PS VR classic. While both games center around a large creature interacting with a tiny animal, that’s about where the similarities end.
In Ghost Giant, players embody a large cartoon (I’m assuming from the hands) ghost, who befriends young sunflower farmer Louis, and quickly gets involved in Louis’ life in the small town of Sancourt. The trailer shows the Ghost Giant interacting with the citizens of Sancourt in a number of unique way (watch it, it’s cool!), showing off a bunch of interesting new VR mechanics.
Featuring story work by Sara Bergmark Elfgren, an acclaimed youth literature author, Ghost Giant looks like it might go just a tad deeper than “fiddle around with widgets in a town”. According to Zoink Games Olov Redmalm (Art & Creative Director), “Being a giant is a big advantage when building your friendship with Louis. Along your journey, you help him with all manner of challenges that, at first glance, seem impossible to pull off. While they often involve heavy lifting, your most important role is less physical. It’s that of being a supporting friend for a child in need of some guidance.”
This whole package looks pretty cool to me, vaguely from the Richard Scarry look and feel of the town to the unexpectedly verbal nature of its inhabitants. I enjoy companies pushing VR in interesting new directions, and this is definitely new and interesting. And if there is one thing that Moss taught me, its that this particular 45-year-old man is an absolute sucker for storybook environments in VR.
There is no word yet on pricing or release date.