Here's a Self-Explanatory video for Call of Duty WWII's Multiplayer

by: Nicholas -
More On: Call of Duty: WWII

Did you just buy Call of Duty: WWII without ever having played a multiplayer shooter before? 

Well, if that's the case, fear not, because its team is here to provide noobs-I mean players-with some tips on how to get the upper hand in the match.

Part of the video covers Divisions, or character classes. You can read this piece I wrote about it.

Again, this is self-explanatory, but it's interesting to glean the focus of WWII's multiplayer component from this video. 

The tips are as follows: Pick a "right" weapon (whatever suits your playstyle), follow the mini-map, think about how you approach an open area, learn the maps, and keep in mind the equipment you're using. 

The most telling bits of information are the ones about the map. First, there's the mini-map. Of course, it is a tool for getting around a place and to new locations you may not have thought of before. But it is also seen as a crutch by some in the larger community, as least for single-player. 

Second, there's the approach. The video shows a player chasing after an opponent, only to be sandwiched and ambushed by two others. Obviously, this is a great "gotcha" sort of area, and although it provides for tactical strategy, it seems like it's too easy a place for players to camp. 

Lastly, there's the "knowing the map" tip. The highlight of this segment is the announcer's focus on choke points. These are places where the player can go in order to get the jump in any opposing player they see. It speaks to the strict constraint and placement of objects within the map, rather than a natural one. 

But of course, that has been the Call of Duty design for the past few years, maybe it works? I haven't played one in years, so I don't know. What do you think? Am I wrong (probably)? Watch the video below. Call of Duty: WWII is out now.

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