Okay, Crytek. You've got my attention again. This Hunt: Showdown game is looking nice yo. Too bad they couldn't come up with a less generic name than Hunt: Showdown. Because as soon as you're done reading this news post, you'll forget the name again. Unless I repeat the name Hunt: Showdown for a third time. Then your brain will have an easier time latching onto it, as marketing research proves time and time again.
So, we're off in the bayou. Hunting monsters. Collecting bounties. It's all about killing creatures, collecting gold, and getting out alive. It appears to have room for solo, co-op, and competitive play, all happening at once. Looks dangerous. I mean, it is dangerous. Death is permanent. (For the length of one match? For a character's entire career? The trailer doesn't specify.) You get a big map, you narrow down the boss monster's hiding places, and you eliminate it with extreme prejudice. Doesn't look like the guns are very modern warfare, though. These are rifles, six-shooters, and, like, machetes. I think there are sticks of dynamite involved. The monsters—at least the ones in this video—are very zombie-like, very hell dog-like, or very spider-like. There's also talk of "sending them back to Hell," and your tracking abilities look very sixth sense. So there's bound to be some good ol' dirty South voodoo magic going on, too.
I like everything I'm seeing here. Especially these sopping wet, mud-strewn environments. It looks like it'd just be miserable to slog through, and that's wonderful. Also, you might be getting a compass at the top of the screen, but you sure as heck don't get a mini map. I mean, there's a separate map screen, but it's going to take all your power of observation to get you through the moment-to-moment. I hope you like iron sights, too. I'm not seeing any scopes or laser pointers to help you land any shots.
Hunt: Showdown Creole witcher'ing is coming to Steam Early Access soon (TM).