Pillars of Eternity bringing that old school RPG flavor to consoles this August

by: Randy -
More On: Cities: Skylines Wasteland 2

Continuing its late summer push onto consoles, publisher Paradox Interactive brings isometric RPG Pillars of Eternity to PlayStation 4 and Xbox One on August 29.

Unless you have a "J" (as in Japanese) in front of your "RPG" (putting it together, that's JRPG, folks), it's not typical to get the old-school aesthetic of a Pillars of Eternity-styled role-playing game on console. Most western isometric RPGs have the word "action" preceding it; I'm assuming that the more frenetic nature of action-RPGs simply plays better and sells better on consoles.

But as far as those '90s-style RPGs go, Wasteland 2 made it. Divinity: Original Sin made it. And now Pillars of Eternity is up to bat, a game that has, on Metacritic, an almost impossible ratio of good reviews over bad.

"I heard the Dyrwood is a savage land. I believed it when they killed a god. But even they didn't deserve the punishment that followed," the video says. It must be some incredible storytelling and gameplay, because the graphics aren't going to blow your mind. You've got to be more interested in deep customization and endless choices than water effects and HairWorks.

Again, Pillars of Eternity hits PS4 and Xbox One on August 29.

Paradox Interactive Bringing Pillars of Eternity and Cities: Skylines to PS4 and Xbox One

Best-Selling, Award-Winning Games Launching on Consoles This August

STOCKHOLM — June 21, 2017 — Paradox Interactive, a publisher of best-selling games across many genres and platforms, today announced that Pillars of Eternity, the critically acclaimed role-playing game (RPG) from Obsidian Entertainment, and Cities: Skylines, the smash-hit city-building game from Colossal Order, will both be released for new console platforms later this year. Both award-winning titles have been redesigned for console players with controller-friendly gameplay and UI, and will be available in August for their respective platforms

Pillars of Eternity, originally the result of a crowdfunding campaign by over 75,000 backers, first released for PC platforms to broad critical acclaim, winning several awards for its rich story and deep, original world. Now, the original game, alongside the expansions The White March – Parts I & II, will be released as Pillars of Eternity: Complete Edition for the PlayStation®4 and Xbox One consoles on August 29, 2017.

Cities: Skylines, the best-selling management game that set sales records at Paradox at launch, will soon be available for the PS4 as Cities: Skylines - PlayStation®4 Edition. The deep gameplay and unique charm have all been refined and optimized for play on a controller, and the new Edition will include the award-winning base game, bundled together with the popular After Dark expansion, allowing players to plan and design for their cities’ nightlife and tourist attractions. Cities: Skylines - PlayStation®4 Edition will launch on August 15, 2017.

Cities: Skylines - Playstation®4 Edition

“Paradox is renewing its commitment to fans everywhere, no matter where and how they play games,” said Johan Sjöberg, CPO of Paradox Interactive.

“Experiences like the ones contained in Pillars of Eternity and Cities: Skylines are the kind that define Paradox as a company: rich, replayable, and very personal.

No two players will have the same journey through the story of Pillars, and every city built in Skylines is a unique creation. Everybody should have access to these iconic games, and that’s why we’re working with partners to share them with players on their platforms of choice. It’s the same philosophy that’s driven us to bring titles like these and Surviving Mars to consoles, and games like Prison Architect to mobile devices.”

Pillars of Eternity is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment, which features an original world and game system that evokes and improves upon the traditional computer RPG experience. The Complete Edition, adapted for consoles by Paradox Arctic and distributed at physical retail by 505 Games, features an enhanced UI and redesigned controls to provide a superb experience on the big screen, navigated easily and intuitively using game controllers.

Pillars of Eternity: Complete Edition features:

Award-winning writing, story and artwork of Pillars of Eternity, along with the expanded world and content of The White March: Parts I & II

Countless character creation options, from races and classes to character backgrounds which drive your personal story

An epic universe to explore, filled with intriguing party members and companions, a variety of in-game factions, and a lovingly rendered world to traverse

New UI and controls designed from the ground up, presenting the Pillars of Eternity experience like never before

Cities: Skylines is a modern take on the classic city simulation. The game introduces new mechanics to realize the thrill and hardships of creating and maintaining a real city, and allows for high levels of customization and personalization. The PlayStation®4 Edition has been adapted for console play by Tantalus Media and will be distributed worldwide at physical retail by Koch Media.

Cities: Skylines – PlayStation®4 Edition features:

Build the city of your dreams: Plan road networks, bus lines and parks. Bring education, healthcare and safety to your citizens. Build it your way!

Extensive local traffic simulation: Managing traffic and the needs of your citizens to work and play will require the use of several interactive transport systems – use careful road planning alongside buses, trains, subways, and much more.

Districts and policies: Ban heavy traffic in your downtown area, assign free public transport to your waterfront, or ban pets in suburbia. Designate parts of your city as a district in order to set policy at the local level, and give different parts of town their own personalities.

After Dark included: Watch your city become an entirely different place at night: a day-night cycle will have your citizens seeking out places to unwind after work. Add in new policies and zones to create popular hotspots and provide enough taxis and trains to get to and from the clubs!