Want to know what type of gamer you really are, what motivates you psychologically? I'm not talking about "are you hardcore or casual." I'm talking about what makes up your psych eval. The Quantic Lab can clear up that picture for you.
I've been writing critically about games for 12 or 13 years now. I've had some time to examine not only what makes me a gamer, but what makes up the gamer in me. And yet it was an eye opener for me to take this quick survey and see how poignant my wants are from a video game.
According to my survey, I'm "Calm, Sponteneous, Relaxed, Independent, and Deeply Immersed." Those traits don't sound too far off from the type of human being I am in real life, too. But it's interesting to see that I don't necessarily take on much of an alter-ego when I'm in a video game. In other words, there's not much separation between how I behave in real life and how I behave in games (within reason, of course—we're still talking about video games here, so don't get it twisted). If there's the binary option to do good or do evil, I'm probably going to rally the community together to save the orphanage before I'll kick the dog because I'm grumpy. This isn't something the survey makes explicit. It's something the survey simply infers about me.
My inherent need for immersion easily explains why I lose entire chunks of my life to games like Skyrim and, more recently, The Witcher 3. Single-player, first- or third-person role-playing games are my bread and butter. I'm not worried about the score or trophies. I don't need leaderboards and online chatrooms. I have more interest in quiet, thoughtful gaming moments than in flashbang grenades and destructible environments. (Not that those aren't cool. But they don't motivate me.) But give me that story. Give me that character. Give me ways to get into all of that. You're looking at the adult profile of a kid that grew up rolling 20-sided dice in the school library. Everything you see above makes sense to me.
Then there are gamers like Sean Cahill: