The rules HAVE changed! Super Monday Night Combat update adds many gameplay changes
by:
Nathan
-
posted:
11/1/2012 9:14:00 PM
Big week for
Super Monday Night Combat as the latest update adds many gameplay changes that will change how you play the game.
First up is two new vending machines have been added and a change has been made to another vending machine. Metabolightning used to be a $250 vending machine that gave your player a short boost in speed. Now the cost has been increased to $2000 and your character will get a 20% boost in speed until you die.
The next new vending machine is Total Recoil which costs $2000 and will give your player a +25 Base Damage Rating until death
Finally we have GobiNumb which costs $2000 and will give your player +25% maximum heath until death.
Also changed is a massive buff to player spawned bots. Player spawned bots including Blackjacks, Bouncers, Fujis and Scramblers have been given both health and speed buffs making them harder to kill.
Finally Artemis has been given two brand new taunts.
The free pro rotation for the week is Assault, Combat Girl, Gunner, Karl, Robo Hobo, Wascot
Check out the full patch notes below as tons of players have been given both buffs and nerfs
Free Pro Rotation: Assault, Combat Girl, Gunner, Karl, Robo Hobo, Wascot
Chip Valvano: The rules have changed. THE RULES HAVE CHANGED. Rule Changes 28.
The rules HAVE changed. This week we introduce big game play changes. We've added two new vending machines, Total Recoil and GobiNumb. Matched with changes to Metabolighning machines, these vendors now give buffs for damage rating, health and speed until you die. This enables the late game to be a bit more dynamic. These changes also add more choice in how you decide the game plays out. Do you buff yourself or get an annihilator? Or build bots? The choice is yours! We have also made many other price and balance changes and player spawned bot changes to make these choices even more compelling.
For you fans who love to watch replays, we've also turned on a time line, rewind and fast forward buttons. Plus, the much wanted ability to move the camera around while the replay is paused.
As always, feel free to leave us feedback at http://www.uberent.com/forums! If you have issues please email support@uberent.com.
New Rules
Enabled a time line, skip back and skip forward buttons in replays.
New players are now warned when invited or inviting experienced players to a team that they may be matched against other experienced players.
Enabled 4 player teams as part of Pickup Team games.
Cameras can now be moved while paused in a replay.
Balance
Ejectors: Cost: $250 -> $150
Vending Machines
Metabolightning: Cost: $250 -> $2000
Metabolightning: Duration: 15 seconds -> Permanent until death
Metabolightning: Speed: +250 -> +20%
New Vending Machine: Total Recoil
Total Recoil: Cost: $2000
Total Recoil: Effect: +25 Base Damage Rating
Total Recoil: Duration: Permanent until death
New Vending Machine: GobiNumb
GobiNumb: Cost: $2000
GobiNumb: Effect: +25% Max Health
GobiNumb: Duration: Permanent until death
Bots
Gold Black Jack: Damage: 36 -> 42
All Black Jacks: Speed: 460 -> 700
Gold Bouncer: Health: 7750 -> 8000
Gold Bouncer: Speed: 670 -> 700
Gold Scramblers: Speed: 460 -> 500
Gold Fuji: Health: 10800 -> 12500
Gold Fuji: Speed: 460 -> 500
Flair
Los Muertos Stare: Reduced smoke opacity.
Artemis
New Taunt: Artemis Tell
New Taunt: La Tete
Irradiate: Regen: 60/30/20/15 -> 40/26/20/15
Loco Moco Arena
Added in GobiNumb and Total Recoil vending machines.
Bullet Gorge Arena
Added in GobiNumb and Total Recoil vending machines.
Down Town Spunky Arena
Added in GobiNumb and Total Recoil vending machines.
Gun Mountain Arena
Moved location of Metabolighning vending machines.
Added in GobiNumb and Total Recoil vending machines.
Grenade 314 Arena
Moved location of Metabolighning vending machines.
Added in GobiNumb and Total Recoil vending machines.
1-800-QUERY-HELIOS Dome
Added in GobiNumb and Total Recoil vending machines.
Training Camp
Added in GobiNumb and Total Recoil vending machines.
Cheston
Exploding Barrel: Min Damage: 27/45/72/110 -> 35/60/95/145
Turbocross: Base Damage Rating: 400 -> 375
Gunner
Turbocross: Base Damage Rating: 400 -> 375
Robo Hobo
Robo Bots: Fixed Bots getting much more health than intended. This results in approximately 30% health reduction.
Turbocross: Base Damage Rating: 400 -> 375
Support
Shotgun: Min Damage: 90 -> 75
Tank
Turbocross: Base Damage Rating: 400 -> 375
Veteran
Turbocross: Base Damage Rating: 400 -> 375
Wascot
Party Pooper: Lock Time: 0.25 -> 0.1