Majin and the Forsaken Kingdom, in development by Game Republic and set to release on November 23rd, is a co-op centered action-adventure experience. Today, publisher Namco Bandai released a fourth developer diary explaining the musical score behind the game.
Composer Sahashi Toshihiko explains where the inspiration behind the music came from, as well as how working with the musicians from London was an incredible benefit to the soundtrack. Take a look at the making of video below.
The latest behind-the-scenes video focuses on game’s musical score and the transcontinental recording process. Developed by Game Republic, Majin and the Forsaken Kingdom is scheduled to be released throughout North America on November 23, 2010 for the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system.
Featuring an engaging storyline of enduring friendship, Majin and the Forsaken Kingdom takes players through a seamless world where an agile protagonist and a powerful AI controlled monster must forge an alliance to battle enemies and solve puzzles. Redefining co-op AI gameplay, Majin and the Forsaken Kingdom delivers an accessible experience that offers the perfect mix of stealth, action, platform navigation and combat that is designed to keep the journey gripping and immersive. Though each character has their own objective, teamwork is essential for survival as the hero and Majin must fight in tandem to persevere over any challenge that lies in their path.
Majin and the Forsaken Kingdom is rated “T” for Teen by the ESRB and will carry a suggested MSRP of $59.99. For more information on the game, please feel free to contact me or visit www.namcobandaigames.com.