GoldenEye writer reinvents GoldenEye

by: Sean Colleli -
More On: Goldeneye 007
You know that Activision and Eurocom are serious about their GoldenEye 007 remake when they hire the movie's original writer, Bruce Feirstein, to update the 15-year-old story for Daniel Craig's modern Bond universe. Some of the continuity breaks from the N64 game are still there; for example, in the movie Bond never visited Severnaya but he does in both games, except in the new game he witnesses the Goldeneye EMP strike first-hand. I always thought GoldenEye was one of the better films from Pierce Brosnan's tenure as 007, and I'm excited to see how it's been worked into the politics and economic crises of the Daniel Craig era.

Developed exclusively for Wii and based on the GoldenEye film, GoldenEye 007 gives players the chance to use the lethal, gritty style of Daniel Craig’s James Bond to outwit, outmaneuver and overtake an arms syndicate that threatens the world in an innovative, modern take on the legendary GoldenEye movie. GoldenEye 007 features an unprecedented lineup of four-player split-screen multiplayer options that encourage social gaming, with over 50 total characters, including eight classic Bond characters, ten maps, three standard modes and 17 special modifiers that allow gamers to create hundreds of game combinations. GoldenEye 007 also features online multiplayer for up to eight players designed for seasoned FPS online gamers with unique modes and a robust XP system for unlockables and achievements. GoldenEye is back. Get Your Friends.

The GoldenEye 007 video game for Wii™ is rated “T” (Teen – for Violence) by the ESRB. GoldenEye 007 is developed by Eurocom (the Nintendo DS™ version is being developed by n-Space) under license from EON Productions Ltd and Metro-Goldwyn-Mayer Studios Inc. (MGM). For more information about the game, fans can visit the official game site at