GoldenEye brings back the modifiers

by: Sean Colleli -
More On: Goldeneye 007
One of the things that made the original GoldenEye stand apart from other shooters was its collection of cheats, easter eggs and other clever oddities. It looks like Eurocom's remake will include many of the same cheats, but transformed into multiplayer modes and modifiers. Paintball mode returns unchanged, the karate-chop "slappers only" mode has turned into melee only, and it looks like the "tiny Bond" cheat now applies to multiplayer with Nick Nack mode, scaling everyone down to the stature of Scaramanga's diminutive henchman.

  Apparently there are some new surprises too--I have no idea what singularity is. Maybe a reworked version of the "GoldenEye strike" mode from the Eurocom-developed 007 Nightfire?

Developed exclusively for Wii and based on the GoldenEye film, GoldenEye 007 gives players the chance to use the lethal, gritty style of Daniel Craig’s James Bond to outwit, outmaneuver and overtake an arms syndicate that threatens the world in an innovative, modern take on the legendary GoldenEye movie. GoldenEye 007 features an unprecedented lineup of four-player split-screen multiplayer options that encourage social gaming, with over 50 total characters, including eight classic Bond characters, ten maps, three standard modes and 17 special modifiers that allow gamers to create hundreds of game combinations. GoldenEye 007 also features online multiplayer for up to eight players designed for seasoned FPS online gamers with unique modes and a robust XP system for unlockables and achievements. GoldenEye is back. Get Your Friends.

The GoldenEye 007 video game for Wii™ is rated “T” (Teen – for Violence) by the ESRB. GoldenEye 007 is developed by Eurocom (the Nintendo DS™ version is being developed by n-Space) under license from EON Productions Ltd and Metro-Goldwyn-Mayer Studios Inc. (MGM). For more information about the game, fans can visit the official game site at