Free-to-play arcade racer World of Speed coming from Need for Speed: Shift developers

by: Randy -
More On: World of Speed Need for Speed: SHIFT 2

Slightly Mad Studios announced that free-to-play online multiplayer racer, World of Speed, will launch this year sometime after a Spring 2014 closed beta. Slightly Mad, an independent London-based outfit, built Need for Speed: Shift and Shift 2: Unleashed, both well-received.

World of Speed hits all the checkboxes we've now come to expect from racing games: exquisite car modeling, track-affecting weather effects, streets loosely based on real-world locations, personal garages, random and buddy team-making, and enough gorgeous sunsets and sunrises to ensure you're blinded around every turn.

That last one can be unfortunate (no matter how lovely), but is no less a part of racing games' calling cards nowadays.

Details are not yet available, but it's a safe assumption that World of Speed's "constant evolution" and free-to-play nature will monetize the best cars and (possibly) new tracks. 

In tandem with World of Speed, Slightly Mad is also working on Project CARS with vigorous assistance from crowd-sourced funds.

World of Speed will hold a closed beta in Spring 2014, with a release date sometime later in the year on PC.




Award-Winning Developer bring the ultimate AAA free-to-play online racing game to PCs in 2014

MOUNTAIN VIEW, Calif - February 10, 2014 – Slightly Mad Studios, the critically acclaimed developer known for their pedigree in racing video games, today unveiled World of Speed, a AAA massively multiplayer online arcade racing video game. World of Speed will be available in 2014 as a free-to-play experience on PCs.

In World of Speed, players will hop in the driver’s seat of an endless garage of cars ranging from everyday city runners to the fastest super cars on the planet to the most iconic cars from throughout the storied history of auto racing. Players will find themselves racing on true-to-life tracks spanning the globe and on tracks only a speed freak could dream up, carved from roadways across cities including London and San Francisco.

“At the heart of World of Speed lies a unique massive multiplayer online experience which incorporates a dynamic social elements and entirely new ways to compete in a racing video game - from an individual to a team level,” said Ian Bell, Chief Executive Officer of Slightly Mad Studios. “World of Speed is an online game and will be continuously supported with innovative and fresh content to keep the competition furious well after its launch.”

World of Speed introduces a new level of connected competition allowing players real-time interactive social gameplay through intense Club and team gameplay, the Airfield social hub, and unique missions and objectives in every race to make every players actions really matter. As an online experience, World of Speed will be supported with live events and player challenges, new gameplay modes, tracks and cars and much more.

World of Speed will be entering closed beta in Spring 2014. To learn more about World of Speed and for a chance to play the fast-paced action in the closed beta, visit and sign up at The game will be published worldwide by

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