X-Men: The Official Movie Game (screenshots)
We're big fans of the X-men here at GamingNexus (I wasn't aware of how
big of a fan John was until he busted out his Wolverine footie pajamas
at E3 a few years ago, am image I'm still going to therapy to deal
with). Activision has been on a pretty hot streak of late with
their X-men games as X-Men Legends and X-Men Legends II were very
solid, very fun games to play. The new game is based on the
upcoming movie and will feature only three X-Men in the game (Iceman,
Wolverine, and Nightcrawler) and will take place between the second and
third films of the series. Hopefully the game and the movie live
up to the high expectations we have for the series. Check out the
offiial press document from Activision and scope out the initial batch
of screenshots from the game.
Official Activision Fact Sheet
Co-written by Zak Penn, the screenwriter of movies X2: X-Men United and
X-Men: The Last Stand, and legendary comic book writer Chris Claremont,
X-Men: The Official Movie Game (working title) immerses players in an
original storyline that provides the back-story for the upcoming X-Men:
The Last Stand feature film. For the first time ever, the game
enables players to truly command the powers of popular characters from
the X-Men movie universe by allowing players to assume the roles of
Wolverine, Nightcrawler, and Iceman as they wield and upgrade their
signature powers and maneuver through unique environments designed to
showcase their Super Hero abilities. Assisted by other X-Men
characters, players will use an advanced control scheme to master and
control the characters like never before as they unleash Wolverine’s
combat rage, experience Nightcrawler’s acrobatics and teleportation
powers, and glide through the air on Iceman’s ice slide.
KEY FEATURES:
· Become three legendary
heroes — Players will immerse themselves in the signature powers of
their favorite X-Men heroes -- hack and slash with Wolverine’s brute
strength to decimate foes; as Nightcrawler, players will scale walls,
spin and BAMF through environments to stay one step ahead of enemies;
and experience incredible speed on Iceman’s ice slide while shooting
ice beams and creating hailstorms to freeze the opposition. For
even more power, players can utilize fury and adrenaline modes to
launch devastating attacks.
· Experience events leading
up to the X-Men: The Last Stand feature film and play beyond – Players
will experience epic Super Hero action as the game explains
Nightcrawler’s mysterious absence from the movie, and in-game events
foreshadow the roles of the X-Men and Brotherhood in the film.
The game’s climactic ending sets the stage for the movie with
intersecting characters and storylines intersecting.
· Become a part of the X-Men
movie universe — Embark on a globe-spanning conflict that delivers
every element of the X-men universe—from costumes and enemies to the
voice of Patrick Stewart. Explore Alkali Lake, the Statue of
Liberty, Dark Cerebro and more.
· Battle fierce enemies, join
forces with X-Men comrades — Face off against villains from both the
movie and beyond as favorite X-Men allies join forces with the player
in gameplay that includes melee fighting, stealth-style action and
time-based missions.
· Experience gameplay
environments specifically designed to showcase each character’s Super
Hero abilities – Uniquely engineered environments empower players to
use different gameplay strategies as they harness their Super Hero
powers and defeat enemies. Players will have ultimate control
over their heroes as they improve their superpowers over time through
the Mutant Evolution System.
· Game console features
and exclusives – Experience the X-Men universe in amazing HD on the
Xbox® 360 version of the game. The Game Boy® Advance and the
Nintendo DS™ versions also offer exclusive X-Men characters to play,
and for the first time, use the Nintendo DS touch screen to control the
X-Men.
* The product in this article was sent to us by the developer/company.
About Author
Hi, my name is Charles Husemann and I've been gaming for longer than I care to admit. For me it's always been about competing and a burning off stress. It started off simply enough with Choplifter and Lode Runner on the Apple //e, then it was the curse of Tank and Yars Revenge on the 2600. The addiction subsided somewhat until I went to college where dramatic decreases in my GPA could be traced to the release of X:Com and Doom. I was a Microsoft Xbox MVP from 2009 to 2014. I currently own stock in Microsoft, AMD, and nVidia.
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