Artix gets to 100,000,000 "players"
Artix is a company that builds web games, they've been around for a long time. You probably don't know the name, but you know the games: AdventureQuest, EpicDuel, and have branched into MMOs.
They sent out a celebratory release letting us know that they've surpassed 100,000,000 players. In these days of fishy accounting practices, that's probably players counted in each game. If you have an account with each game, thats probably being counted for 5 users.
Even so, that would still be 20 million players, and that's more than the subscriber base for WoW. While the games are not very deep, I've played AdventureQuest and it's fun.
LAND O’LAKES, FLORIDA – APRIL 9, 2010 -- Artix Entertainment, a small, independent game development studio that creates hit F2P (Free-to-Play) games, announced today it reached the 100-million-player milestone. The huge player base is based on the popularity of two F2P MMOs – AdventureQuest Worlds and EpicDuel – and three F2P RPG games: DragonFable, MechQuest, and AdventureQuest.
Founded in 2002, Artix Entertainment has averaged 35,000 new players every day for the past eight years.
“When Artix founder and CEO Adam Bohn was creating our first game, AdventureQuest, he just wanted 100 players to try out the game so he could say 'I made a real game!'. He never was very good at math,” said Dan Vasile, Business Development Manager.
There is not a single attribute that is solely responsible for the overall success of Artix Entertainment; a combination of various elements is the driving force behind such high numbers, from weekly releases in all of the games to player-inspired content and modifications. Artix understands that gamers want to play a game that they can relate to… a game that they would create themselves… and Artix delivers this in the form of browser-based video games.