Maingear are mostly known for high end gaming PCs and one-off custom models that demonstrate potential future products. Their latest build, the F131 1ofOne, is a high-octane gaming rig with an integrated Nintendo Switch dock. This lets you interface a Switch directly into a capture card, for seamless streaming and gameplay recording.
The F131 also includes an APEX SPECTRUM software controllable RGB liquid cooling system, that changes color dynamically based on gameplay and CPU load levels. Naturally the F131 and its accompanying Switch are decked out in a very Mario-esque automotive paint job. The press release doesn't include a potential price point--this is a custom proof of concept build made for Intel's Extreme Rig Challenge after all, after all--but if you want a closer look at the specs, check the full release after the break.
A game I have followed since last September, Vampyr, is finally getting a release date of June 5th. To help players get a full idea of how the game plays, DONTNOD has taken 55 minutes of gameplay from last week's stream. In it you will see developers answer questions straight from gamers.
This gameplay, taken from around six hours into the story, shows off several of the deep systems that make up Vampyr’s citizen and district ecosystems. Players are free to kill (or spare) any and all of London’s citizens, using their blood to evolve deadly new powers.
Check it out below and a second video stream on June 4th.
This year, one of the biggest fighting game franchises hits a huge milestone as Street Fighter celebrates its 30th anniversary. Gamers wanting to check out Street Fighter's history can pick up Street Fighter 30th Anniversary Collection for the Nintendo Switch (as well as Xbox One, PS4, and PC) on May 29th. The collection features twelve games including the original Street Fighter, several versions of Street Fighter II (because why not?), and the Street Fighter Alpha and Street Fighter III series. Sadly there is no Street Fighter: The Movie.
The Nintendo Switch will also see Bloodstained: Curse of the Moon, where you play as a demon slayer named Zangetsu who must defeat a powerful demon lurking in a dark castle. Bloodstained had a pretty successful Kickstarter a while back so I'm curious how the game itself does (I didn't back the game personally). May 29th will also see the release of Ikaruga on the Nintendo Switch. Ikaruga is an interesting shoot-em-up where you can alternate between two energy polarities (black and white) and you can absorb bullets of the same color while bullets of the opposite color will do damage.
The big release for the 3DS is Dillon's Dead-Heat Breakers. The latest game in the Dillon series has Dillon the armadillo, his squirrel engineer Russ, and your Mii character defending a post-apocalyptic Wild West from an invasion of rock monsters. You can download a free demo of the game from the Nintendo eShop if you want to give it a go before deciding if you want to pick it up.
Friday the 13th: The Game has had many ups and downs over the last year but I have still had a ton of fun with the game regardless. That said, I haven't played the game in a while due to the lack of content being released for the game. That was dude to the fact that Gun Media has been working on the engine upgrades which would allow them to release content in the future with no issue.
Well the engine upgrade is finally here and with it a massive patch with tons of content including balance changes, a new counselor, single player challenges, punishments for toxic players, new skins for Part 5 Jason, a Part 7 Jason rework and much more.
To celebrate the release of the patch and the one year anniversary of the game, Gun Media is holding a special event with boosted XP and tape drops.
From 4PM today until 4PM on Sunday, all players will receive a 120% increase in XP along with increased chances of Pamela and Tommy tape drops.
This is a cool story.
Snowcastle Games, the indie studio behind RPG Earthlock: Festival of Magic, refused to rest on their laurels when the game initially released in 2016. The company felt that many of their planned features that did not make it into the final release were too important to abandon. So, instead of cashing in on the game and moving on to the next project, they reinvested their earnings from sales of Earthlock: Festival of Magic right back into the original game. After a year and a half of additional development, they are re-launching the game as EARTHLOCK.
Though they have revamped the game in tons of ways, the team is now offering the upgraded version absolutely free to anyone that bought the original release, for an entire year. For a variety of legal reasons, the exchange process for physical copies gets a little convoluted, but here are the details:
“If you own a digital copy, then you already have permission to download this latest version of EARTHLOCK.
If you own a physical copy on PS4 or Xbox One, you’ll have to provide proof of purchase by shipping your copy to Snowcastle Games in order to receive a new download code. Here’s how to do that:
Dronningens gate 16
“We understand that it’s a bit of a hassle, but console manufacturers can only offer us new codes if we provide physical proof that the discs have been collected and destroyed,” said Snowcastle Games CEO Bendik Stang. “This will give us a lot of manual work, and it is a pity to waste all those lovely discs, but at least we treat all our customers the same.”
Regardless of hoops that physical disc owners might have to jump through, this is still incredibly cool. Not many companies take time to go back and rework their titles after the initial wave of patches is complete. Kudos to Snowcastle for believing in their game, and working to make it align with their initial vision.
For interested new players, EARTHLOCK is avaiable on PS4, Xbox One, Switch and Steam.
I think it is probably pretty obvious by now that I really dig Dauntless. Between my many news posts, my in-depth preview article and the dozens of hours I have spent in-game, I feel like I am personally invested in Dauntless and spreading the word about the hours of fun that await players.
Dauntless enters open beta today. This means that the 1,000,000+ players that have registered to play Dauntless will now have access to the game, with hopefully many more joining them soon after. Grouping for hunts ought to be pretty easy with that many players banging around Ramsgate.
“Open Beta is an exciting next step for us, but it is just the beginning for what we have planned for Dauntless,” said Jesse Houston, CEO and co-founder of Phoenix Labs. “For the past four years we’ve been dedicated to creating the next, great online game for players to share together, and Open Beta is the next huge step in fulfilling our promise. We will be continually adding content and updates to Dauntless and incorporating feedback from our passionate community. We are committed to providing more and more reasons for players to come back to Dauntless for years to come.”
Many features have been added to the game over the past months in anticipation of open beta, including a new Evergame experience that offers a ton of challenges and activities to players that have completed the main campaign. If you have any interest in checking out the monster hunting genre, this is a great place to start. Dauntless is designed to be easy for new players to pick up and play, and is also conducive to shorter gaming sessions. You can easily bounce in, compete a hunt, and bounce back out in under 20 minutes.
New players can sign up to participate in the open beta here.
Ubisoft has released the The Next Generation DLC for Star Trek Bridge Crew so you can now pilot the Enterprise NCC-1701-D with a few friends against the likes of the Borg.
Currently, the DLC is only available for the PlayStation 4 and PSVR so console folks gets a little time exclusivity for being Captain Picard, Worf, Wesley Crusher (ha!), or Data.
I'm really excited to get into the new content when it comes to the PC. Having played a few sessions, Star Trek Bridge Crew is a ton of fun with friends.
$14.99 is the price for the DLC, which seems a little bit high. But, it does looks like it adds some nice content in there so we'll see if it's worth it as reviews and impressions come out. July 24th is the release date for the PC version.
Tekken 7 is turning one year old soon and to celebrate Bandai Namco is giving away of ton of cosmetic DLC for free. The DLC will be available across all platforms on May 31st.
Here is what is coming on the 31st
Story Mode Costume Set
Female Hairstyle Set
New Japan Pro-Wrestling Set
Hiroshi Tanahashi x Lars costume, health gauge, panel, and plate
Kuma and Panda Set
Metallic Item Set (Silver)
Here it is, the thing that I've been waiting for ever since it was confirmed a week ago. The reveal trailer for Battlefield V.
Wow, see that prosthetic? And the unrealistic, albeit visually appealing customization options?
The reveal is intense and shows off exactly what I want to see for a follow-up to 2016's Battlefield 1. Besides the presentation being stunning (and do remember that it's meant to be that way), it transitions about halfway through the video to gameplay, or at least a representation of what the gameplay will look like.
It's fast, it's big, it's bloody, and the best part (at least to me), it's destructive. We finally see houses being completely demolished, and there's even a bridge that gets destroyed. That's just getting at the Battlefield lover in me, but I appreciate it, as I haven't seen destruction on that scale since Battlefield 4.
Check out this post for some amazing concept art.
Here's the 1.5 hour reveal of the game itself, hosted by Trevor Noah. The reveal part is in the last thirty minutes, and packs a lot of detail on the gameplay, modes and others. One mode, titled Grand Operations, is described as being the successor to Battlefield 1's Operations, but bigger (maybe grander?).
It looks exciting, although if I'm being honest, I don't think that the tone presented in the trailer itself is really all that consistent. I don't want to go breaking a journalistic objectivity, but how can I reconcile all these fancy custom outfits and (dare I say, being as I have thankfully never gone through it) a fetishization of prosthetic limbs? Coming fresh off the heels of Battlefield 1, a game in which the multiplayer supplied the (excellent) tone, what could DICE be going for? Don't get me wrong, I'm all about having fun in these games, and I do miss customization, but we at least had general camouflage patterns in previous Battlefield games.
Personally, I just don't think I can buy a bunch of Rage cosplayers running around on a WWII battlefield. But that's just my opinion. We'll likely see more when E3 comes around.
If you didn't already know, based on its release a couple days ago, Bethesda has released a nice cinematic for its Summerset Isles expansion in Elder Scrolls Online.
From the website's description:
"For the first time in history, the long-closed borders of Summerset are open to foreigners by decree of Queen Ayrenn. But darkness looms over the ancestral home of the High Elves, and whispers stir of Daedric followers organizing in the shadows. Rally your allies, brave champions. Summerset awaits".
So, the edgy, overpowered demons are at it again (for the first time though? Because of the timeline?).
The website, which you can visit here, has plenty of information on the locations around Summerset, including:
Alinor, the Capital.
Cloudrest, home of the Welkynar Gryphon Knights.
Shimmerene, also known as the City of Lights. This is where the player will first arrive.
The Crystal Tower: A sacred monument that "is both a place of research and a mausoleum for the honored dead".
Lillandril: The home of the Mages Guild and the College of Sapiarchs.
Rellenthil: The boppest place on Summerset, found in the heart of the Isle. Home of the arts.
Elder Scrolls Online: Tamriel is now in Early Access on PC and Mac. It will be available for all other systems on June 5th, 2018.