Alien: Isolation is a difficult game. Playing it like a traditional shooter just doesn't work, as these three new shorts aptly demonstrate. Basically, you don't want to make a lot of noise by firing off a gun or making things explode. It's also interesting to note that your motion tracker doesn't work in small spaces like vents--just like Solid Snake's radar!
According to Renegade Kid founder Jools Watsham's Twitter, his company has regained full publishing rights to their original series, Dementium. Released back on Halloween of 2007, the game (and its later sequel) were breakout horror titles on the DS. Now that any previous rights issues have been cleared up, Renegade Kid has full publishing control over their first series and can finally make sequels. Mr. Watsham has been teasing that he really enjoyed id's Rage, and how he'd like to incorporate similar design choices in a third Dementium game on 3DS. Color me excited.
To celebrate having all the kids under one roof again, as it were, Renegade Kid is having a digital sale on the Nintendo eShop. Currently Moon Chronicles: Episode 1 and Mutant Mudds are both 33% off, or $5.99. They are both great digital titles and a few of the truly good indie games out right now, so give them a look. Personally, I can't wait to see what Renegade Kid can do with the improved tech on the New 3DS next year.
This week (and into next) Nintendo fans have a lot of digital goodies to look forward to. Starting September 19th, the Super Smash Bros. demo for 3DS will be available to all. Because I buy and register a financially irresponsible quantity of Nintendo games I've been playing around with the Club Nintendo version of the demo, and so far it's very promising.
Fans can also get their hands on Theatrhythm Final Fantasy Curtain Call (damn that's hard to spell!) on 3DS. The game features new Versus and Quest Medley modes, including 221 songs and 60 characters from the famous series. Sounds like mainlining FF fanservice to me.
Not to be outdone by Smash Bros and Final Fantasy, Cooking Mama returns in her fifth main title, Cooking Mama 5: Bon Appetit. There are 60 new recipes and 30 new challenges to tackle, and you don't want to stare into Mama's soul-crushing, fiery disappointment eyes, do you?!
Once you're done cooking, you can let off some steam next week with Hyrule Warriors. I really enjoyed the game, so check out my review if you're still on the fence, and hit the break for all the rest of the upcoming digital goodness from Nintendo.
If there is one topic that seems to be causing a lot of confusion amongst the Destiny players of the world, it is exactly how one obtains levels after hitting the coveted 20 mark. Even I found myself a bit confused after endless grinding at 20 that yielded zero progress towards the 21 that I saw other players garnering above their heads. The game gives you some information on what you need to do, but it isn’t exactly clear, which is something I criticized the game heavily for in my review. However, after a little research and work in game, I can now say that I completely understand the post-20 leveling system and hope that I can shed a little light (pun intended) on the topic for other players who are stuck at the big 2-0.
The secret to leveling past 20 is all based on a new gear attribute that you will begin seeing called “light”. You are fighting the darkness after all, so light would be the obvious opposition. After you hit level 20, you will begin seeing armor that has a “light” attribute to it in addition to the usual strength, discipline, and intellect. You need to have a certain amount of light equipped on your Guardian in order to be recognized as a higher level. The cumulative total of all of your gear's light attribute determines the level that the game recognizes you as being.
Basically, your Guardian itself will max out at a level of 20, but the gear that you equip him with will make you powerful enough to register as a higher level. If you remove said equipment (with the light attribute), your recognized level will be reduced accordingly. The levels are assigned based on the following ranges:
Remember, equipment can be leveled too, so some pieces will gain additional light attributes as you improve them over time. Just because it starts of as “Light +5“, doesn’t mean it will always have that rating; it can go up. With most of these however, leveling them up goes beyond just paying a certain amount of glimmer; this is where the various materials that you have been picking up in the field or obtaining from breaking down items comes into play. You will need lots of weapon parts, spin metal, and most importantly (for the high end upgrades) ascendant shards.
There are limits to the amount of light your equipment pieces can have though, based on their rarity levels. Rare armor has a cap of +15 light, legendary armor has a cap of +28 light, and exotic armor caps out at +36 light. Plus, you need to remember that you can only have one exotic piece of armor equipped at a time (in addition to an exotic weapon).
As for obtaining armor with a light attribute, you will need to put in a little bit of work. These pieces can be dropped on the field by enemies as encrypted engrams; that is the cheapest means of obtaining them, albeit the most time consuming. They can also be purchased from your faction representatives, the Speaker, and your Vanguard rep for marks should your reputation with the various groups be high enough.
Make sense? If you have any questions, feel free to ask in the comment section below and happy hunting Guardians!
Sega has announced that Alien: Isolation's Survivor Mode will bring six months of post-launch content to the game.
Survivor Mode will pit one player versus one Xenomorph on a map with limited resources that will need to be utilized perfectly for the player to escape with his or her life. After the release of the game, Survivor Mode will also be the conduit for five post-release add-on packs. The first one will be released on October 28. You'll be able to buy them individually or you can purchase the season pass from GameStop.
Yes, Final Fantasy XV is happening and Square Enix used the Tokyo Game Show to show off a work in progress of the game. The trailer shows off some combat with Noctis and his group of merry men as they ride around in a car and pull out their swords and guns against some monsters.
It's pretty action heavy and the game does look really well done. Of course, Square Enix isn't giving a time frame at all on the game, but a playable demo will become available for both the Xbox One and PlayStation 4 when Final Fantasy Type-0 HD is released next year
The folks who are bringing back Wasteland is showing off their next game. As with Wasteland 2, Torment: Tides of Numenera was funded by Kickstarter and is set to the the spiritual successor to the very popular Planesscape: Torment.
It's not going to be set in the D&D universe, but for those clamoring for more Torment, here you go. The game, at its early stage, does look fantastic and if you grew up playing Baulder's Gate and Planescape, the interface should be pretty familiar.
If you're interested in helping fund the game, they are still taking in pledges for stretch goals. $30 will net you the game, which could be $20 off the final price when the game goes on sale on Steam. Torment: Tides of Numenera is set to be released sometime in late 2015.
Killer Instinct: Season 2 is right around the corner and a brand new trailer for Maya has been released and is probably one of the greatest cinematic trailers for a fighting game I have ever seen. In the trailer we get to see Maya in action, showing off her new moves including her dual dagger throws. I cannot wait to get my hands on Killer Instinct: Season 2 to see how Iron Galaxy is changing the game this year.
We also get to see a little glimpse of the next character to be added to the game and looks to be a brand new character that is being added to the series. I don't recall Egyptian Mummy's ever being in the game before.
On a side note, oh my god the music for this trailer is absolutely incredible. The music for Season 1 and what has been released so far for Season 2 is absolutely amazing and I really hope they release another "Killer Cuts" album eventually. I would buy that the second it's released.
Killer Instinct: Season 2 launches on October 15th and can be bought in package deals like the first game. Buying the Ultra Edition will get you the following content.
Here is the Maya trailer courtesy of Maximillian Dood
The next crazy game by Deadly Premonition creator Swery65, D4: Dark Dreams Don't Die hits the Xbox One this Friday.
This announcement pretty much came out of nowhere as this was one of the games that I bought an Xbox One for and was disappointed when it wasn't released at launch. Anyways the wait is almost over and you can buy the game for $15 on Friday and can be played with or without the Xbox One Kinect.
I never played Deadly Premonition but I absolutely love episodic games that tell amazing stories like The Walking Dead so I will absolutely be checking this one out.