Specifically, Garry Schyman composed the BioShock Infinite's original score using string solos, small string ensembles, and experimental percussion. I can't help but wonder what constitutes "experimental percussion." Is that where you, I don't know, record the sound a banana peel makes when it's dropped from helicopter at five thousand feet, or is it more along the lines of making regular drums sound like they are being played in a 70 year old derelict submarine at the bottom of the Marianas Trench?
Whatever it is, it should be special. Already in his career he's won the Academy of Interactive Arts & Sciences Best Original Score, Spike TV's Videogame Award for Best Original Score, G4 TV's Soundtrack of the Year, and the Game Audio Network Guild's awards for Music of the Year, Best Interactive Score, Best Original Instrumental, and Audio of the Year.
All that is just for his work on the original BioShock.
comes out on March 26th for the Xbox 360, PS3, and Windows PC.
BIOSHOCK INFINITE FEATURES ORIGINAL SCORE COMPOSED BY GARRY SCHYMAN
Los Angeles, CA, Feb.25, 2013 - Award-winning composer Garry Schyman has created a unique musical score for the highly anticipated video game BioShock Infinite developed by Irrational Games and published by 2K Games. Recorded with solo string instruments, intimate string ensembles, and experimental percussion, Schyman's raw and intensely emotional score reflects BioShock Inifinite's compelling narrative, following the development of the relationship between the lead characters, Booker DeWitt and Elizabeth, and immersing players in the game's spectacular alternate early Twentieth Century setting. BioShock Infinite will be released for Xbox 360, PlayStation 3, and Windows on March 26th, 2013.
Film, television and video game composer Garry Schyman is one of the interactive medium's foremost composers, renowned for his multiple award-winning score for the original BioShock - winner of Best Original Score from the Academy of Interactive Arts & Sciences, Spike TV's Video Game Award for Best Original Score, G4 TV's Soundtrack of the Year and four awards from the Game Audio Network Guild (G.A.N.G) including Music of the Year, Best Interactive Score, Best Original Instrumental and Audio of the Year.
"It doesn't get any better for a composer than to be able to score a game as remarkable as Bioshock Infinite," says Schyman. "It provided a vast canvas filled with extraordinary and completely unique characters and situations that permitted me to be creative in ways that we composers usually only dream of. Much thanks goes to Ken Levine, James Bonney, and the entire team at Irrational for inventing such an astonishing world and then letting me write music for it!"
About BioShock Infinite
From the creators of the highest-rated first-person shooter of all time**, BioShock, and with over 80 editorial awards to date, BioShock Infinite puts players in the shoes of U.S. Cavalry veteran turned hired gun Booker DeWitt. Indebted to the wrong people and with his life on the line, DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.
BioShock Infinite is planned to launch globally on March 26, 2013 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. For more information on BioShock Infinite, please visit http://www.bioshockinfinite.com
**Based on Metacritic average ranking across available platforms.