Jason Anderson, one of the original Fallout
developers, has recently been picked up by inXile Entertainment (The Bard's Tale
, Line Rider
). And while inXile is currently at work
, it looks like Anderson will start on a second as-yet-unnamed title. "[Anderson's] leadership and vision will allow us to have a second development team focused on an epic game that will push the boundaries of RPGs," said Brian Fargo, CEO of inXile.
The press release also states that Anderson left behind the Interplay team that was working on an MMO known as "Project V13," a name which likely alludes to "Vault 13," the starting point in the first Fallout
. This is still not official confirmation of Interplay working on a Fallout MMO (though the puzzle pieces over the years have certainly alluded to that), but the state of that game is thrown into question by Anderson's departure.
ORIGINAL FALLOUT DESIGNER Jason Anderson
TO JOIN inXile entertainment DEVELOPMENT TEAM
NEWPORT BEACH, Calif. – March 18, 2009 – inXile entertainment today announced that Jason Anderson, one of the original Fallout design team members, has joined the company as creative director for a new, unannounced role-playing game (RPG) from inXile. Anderson recently left Interplay, where in his second tenure there served as creative director working on the next generation MMO Project: V13.
“Jason has an extensive resume of creating amazing RPGs over the past two decades and we feel very lucky to have his talent directed to one of our upcoming projects,” said Brian Fargo, chief executive officer of inXile entertainment. “His leadership and vision will allow us to have a second development team focused on an epic game that will push the boundaries of RPGs.”
Anderson began his career as a 3D artist at Interplay working on USCF Chess. He was a key member of the original Fallout development team contributing to both art and design. Working closely with Tim Cain, he helped design the isometric engine, game world and interface used in Fallout. In addition to Fallout, Anderson assisted as an artist on Stonekeep and Of Light & Darkness, and he contributed to the initial design for Fallout 2. After leaving Interplay, Anderson was one of the three founding members of Troika Games, producing such games as Arcanum: Of Magick & Steamworks, Obscura and Vampire: The Masquerade - Bloodlines.
Anderson commented, “I appreciate the opportunity inXile has provided me and I am looking forward to this new challenge.”
About inXile entertainment
Located in Newport Beach, California, inXile entertainment is a game development company that focuses on both licensed and original intellectual properties. Formed in late 2002 by Interplay Entertainment founder Brian Fargo, inXile entertainment develops for personal computers and the major console platforms including the Nintendo Wii™, Nintendo DS™, PLAYSTATION®3 (PS3™) computer entertainment system and the Xbox 360™ video game system from Microsoft. Their products include The Bard's Tale, Line Rider and Fantastic Contraption. For additional information on inXile and its products, visit the website at http://www.inxile-entertainment.com.