German publisher Headup and developer Dennis Witte have announced that their open world action adventure title Windscape is headed to all major consoles and PC on March 27th. Dennis Witte grew up loving the Zelda series, as well as Golden Axe Warrior and Secret of Mana, so Windscape is his attempt to pay homage to those classic titles. The game stars a young adventurer and allows her to explore a huge handcrafted overworld, gather resources and craft weapons to then take into battle inside dungeons. Windscape went into early access on Steam a couple years back and has pretty positive previews there.
To me, it looks like a bit like Skyrim with some crafting and a Zelda Breath of the Wild art style. They say imitation is the sincerest form of flattery, but I'm hoping Windscape has something of its own to say as well.
Windscape - Homage to "The Legend of Zelda" coming to consoles and PC on 27th March
Open-World Adventure Game's Full Release for Nintendo Switch™, Xbox One and PC
29th January 2019, Dueren, Germany - As a huge fan of "The Legend of Zelda", "Secret of Mana" and "Golden Axe Warrior", the German game developer Dennis Witte has always wanted to create his own game which contained elements of all of them. In 2016 his dream started taking shape with the help of Headup, when his "Herzensprojekt" Windscape was released into Early Access on Steam.
The result was a first person exploration adventure with elements of modern crafting and sandbox games, where you explore a beautifully handcrafted fantasy world, fight monsters, interact with NPCs, solve quests and puzzles.
Now, almost three years later, Dennis' hard work and passion as well as the extremely helpful feedback from the community (Thank you!) has led us here: Windscape is leaving Early Access on 27th March and will also be released on Nintendo Switch™ and Xbox One.
Nintendo Switch™ players can enjoy a 20% discount on pre-purchase starting 8th March, while Xbox One users can buy the game for 20% off from 13th March in the Microsoft Store. For PC players, the game is already available as Early Access version, also with 20% off until release.
Watch the trailer for a quick glance at the charming world of Windscape:
Windscape is a first-person exploration adventure set in a lovely world made up of floating islands in the sky. The game is highly reminiscent of the The Legend of Zelda games as well as Secret of Mana and Golden Axe Warrior of which the developer is a huge fan of. As such Windscape combines the spirit and flow of these genre classics with elements of modern exploration, crafting and survival games. The result is a unique game with a fresh blend of genres.
Meet peaceful NPCs each island's overworld and vicious monsters in the dungeons and lairs you uncover along your journey. While the islands work in a non-linear manner, the dungeons are more puzzle and combat driven - each with its own style and atmosphere. However, brute force won't get you far in larger boss fights. Tactics and figuring out your enemies' combat patterns are key to defeating larger foes such as ghosts, ogres and dragons. Your effort will be rewarded of course - there are many valuable items to loot!.
Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as "Best Publisher" at the German Developers Awards in 2012, 2013 and 2017. With over 70 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com
About Dennis Witte
Hi, my name is Dennis and I am the creator of Windscape, a first-person exploration adventure. Instead of just letting you read a boring game description, please allow me to share my vision of the game I am creating. Hopefully you will like what I am working on.
Ever since my childhood I was a huge fan of the Zelda series of games, Golden Axe Warrior, Secret of Mana and games in which let you explore a vivid world without time pressures and a too restrictive storyline. Over the past year and a half I’ve been working on my vision of a modern exploration adventure, combining it with my fondness for modern crafting and sandbox games.