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Street Fighter V's next DLC character is finally revealed. Welcome back, Ibuki!

by: Nathan - - 0 Comments

First off, congratulations to Justin Wong, your Combo Breaker 2016 Street Fighter champion. Second, we knew that Capcom was going to reveal something cool and most were figuring that it was going to be the DLC character for the next update. I mean, they are cutting it kinda close here. May ends on Tuesday and only now are we hearing about it, so I'm not even sure if we are going to get a May update.

In any case, the wait was well worth it because oh my good lord, Ibuki is back on the scene and damnit she looks incredible. She has all of her normal moves you know and love and it looks like she's got some new tricks up her sleeve as well such as being able to hang glide in the air and what looks like her V-Trigger skill which lets her drop bombs on the arena floor. I also love how her new look is pretty much a combination of her ninja uniform and her school uniform. One down, one to go for me as Ibuki and Juri were my mains in Street Fighter IV and I could not be happier with Ibuki in Street Fighter V. 

No word yet on a release date or anything else coming in the update so she might not even be coming in May but I hope those details will be released very shortly. 

What We're Playing This Weekend: Leifthrasir Overwatch Edition

by: Randy - - 0 Comments

If Angry Birds seemed like a strange game-to-movie choice, wait until you get a load of the upcoming Fruit Ninja movie. With 2.7 million units sold in its first week alone, Uncharted 4 is the fastest-selling PS4 first-party title to date. And all of Google Play Services rolled out a beautiful redesign to its storefronts.

What are you playing this weekend?

Russell Archey, Staff Writer, @NeoScyther
I'll likely spend a bit of time this weekend working on Borderlands 2. A short while back I finally got my main Siren up to Level 72, and since then I've cleared Digistruct Peak for the first time and unlocked Overpower Level 1, so I'll be working to upgrade my gear for another couple of runs through that. I'm also about to start a YouTube series for WWE 2K16's My Career mode and got my entrance and move set to about where I want it, so I'll be working my way through the ranks of NXT to capture the NXT Championship—though why the game paired me up with Baron Corbin is beyond me.

Chapel Collins, Staff Writer, @ChapelCollins
I just bought a huge 50-inch TVv from my neighbor, so this weekend I'm probably going to be playing nearly every game I have ever liked, just to see it on the bigger screen. Amongst those games is Rise of the Tomb Raider, which Amazon just delivered this week. I've heard great things about it and really liked the previous entry. I'm looking forward to getting into it.

Randy Kalista, Staff Writer, @randykalista
It's not lost on my that this week's release of Overwatch is Blizzard's first new IP since, what, 1998's Starcraft? Everything since then has been a sequel or spinoff. So Overwatch is a big deal. And as good as Blizzard is at stepping into pre-existing genres and polishing them up to a mirror shine, a Team Fortress 2-alike isn't going to get me, personally, to pull the trigger on a purchase. This weekend is all Fallout 4, all Far Harbor DLC. Sometimes, when I'm running around the more rural parts of the Boston Commonwealth, I pretend I'm in The Elder Scrolls VI. Which doesn't exist yet, but it's still a thought that makes me happy. So, I'm off to Far Harbor with my increasingly glitchy game of Fallout 4. Dogmeat's armor doesn't visibly show up when I equip him with it, and the stats for all dog armor are zeroed out in my game now anyway. I tend to ignore framerate drops, but they've been notably bad and sustained on PS4 since I downloaded Far Harbor. And I shut off Survival Mode because I got tired of keeping all those plates spinning. Still love the game, though, don't get me wrong. But it's such an enormous game that there's no reason for me to keep doing All The Things if it's perfectly acceptable to set those things aside and play the game to my liking.

Rob Larkin, Staff Writer, @Rob_GN
It's a bank holiday weekend here in England—woohoo three days! Unfortunately my wife is deciding to jam pack in some day trips. I'll be spending at least one of those days in Cambridge checking out the town and university and talking as much trash about their recent humiliations in the varsity match as possible (Oxford has won six years running now, including the single most lopsided victory in the 140+ year history). We were thinking of checking out Hastings and its history on one of the other days, although that's not yet set in stone. Hopefully, there will be lots of gaming on that third day. I'll be playing more Destiny, I'm sure. And certainly be working on Total War: Warhammer for my upcoming review. I doubt I'll expand much past those two.

Matt Mirkovich, Staff Writer, @Stillmywords
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John Yan, Senior Hardware Editor, @TheJohnYan
Diablo III. Monk.

Biggest free-update for Elite: Dangerous now available as well as new expansion for Elite Dangerous: Horizons

by: Russell - - 0 Comments

Frontier Developments has recently released the biggest free update for Elite: Dangerous thus far.  "The Engineers" expansion for Elite Dangerous: Horizons unlocks customization options that allow you to change the way you fly, trade, explore, and fight in the Elite Dangerous galaxy.  You can earn the trust of the Engineers to unlock powerful upgrades for your ship, watch the impact of your actions on the galaxy with the all-new mission board, and more.  The Engineers is now available for all Elite Dangerous: Horizon players.

But wait, there's more.  All Elite Dangerous players will get the free 1.6 gameplay update that features the new mission system and crafting materials as well as hundreds of gameplay tweaks and additions.  Xbox One players will also receive Private Group play and fully customizable controls in their update. 

[Read More]

Fallout 4 mods coming to Xbox One on May 31

by: Chapel - - 0 Comments

In very exciting news, mods for Fallout 4 are finally arriving on Xbox One soon. It's sort of a big deal, as well; it is the first time ever that mods are coming to consoles.

In addition to the mods themselves, a mod browser and installer will be coming as well to make things as simple as possible--think Steam's workshop system.

You can learn more from the official Xbox video below.

Battleborn $20 off all platforms via 2K Store, second DLC character revealed

by: Russell - - 0 Comments

A couple of days ago we posted about Alani, Battleborn's first of five DLC characters.  However, 2K and Gearbox have also announced that Battleborn will be $20 off through Satruday for all platforms on the 2K Store, both the base game and the Digital Deluxe Edition.

In addition, the next of the DLC characters was also revealed.  Pendles, the 27th Battleborn, is a snake-man assassin that wears high-top sneakers.  That just kind of sounds weird...and looks even weirder.  Then again given all of the video games I've played over the years I'm sure I've seen and/or played as a lot stranger than a sneaker-wearing snake.

Your summer is a little more free: No Man's Sky delayed until August

by: Sean Cahill - - 0 Comments

Unfortunately, I think we all saw this one coming.

After Kotaku posted up an article a few days ago stating that promotional boards and posters were telling advertisers and outlets to put a "COMING SOON" sticker on everything because the game was delayed, it was only a matter of time until Sony had to admit that No Man's Sky had suffered another delay.

Sony made it official today, updating the main site with release information stating the exploration game will hit the shelves on August 9 of this year.

There isn't much else to share other than we're used to seeing ambitious titles like this suffer setbacks, but this is a tad different given how close we were to the launch date.

On the bright side, this frees gamers up a bit to play other titles coming out this summer!

Adam Savage checks out NVIDIA's VR Funhouse

by: John - - 0 Comments

NVIDIA's VR FunHouse is a great demonstration of the processing power that can be achieved by the latest GeForce cards such as the GeForce GTX 1080. There's a ton of computations done in the various games that the FunHouse presents.

Adam Savage of Mythbuster fame stopped by to take a look and was amazed at how NVIDIA was able to model some of the real world physics that you experience in VR FunHouse. 

It's a pretty damn fun looking sandbox and one that I'd love to get my hands on with my HTC Vive. What's really cool is NVIDIA has open sourced the game so you can go in and fiddle around with it and modify it as you please.

The GeForce GTX 1080 is on sale today and they've already sold out at my local Microcenter. I can't wait to pick one up to power my Vive and other non-VR games.

Now Loading on YouTube: (Over)Watching Turtles in a Dungeon

by: Jeremy - - 0 Comments

It is the end of another week as we prepare to close out May 2016. We're wrapping up this month's Now Loading segments with rundowns of Dungeons 2, Overwatch, and Teenage Mutant Ninja Turtles: Mutants in Manhattan.

Behind the scenes with Total War: Warhammer

by: Rob - - 0 Comments

Yesterday was the release of Total War: Warhammer. We posted a pretty cool 360 degree trailer to get a taste of the battlefield. Today comes another video, but this one is a little lighter on the on-screen action, instead taking a look at what's going on behind that screen. Or rather, in the development studio where all that code came to be to create the executable that's driving the video card to illuminate the screen... But really it's more about what was going on in the minds of the developers as they attempted to being tabletop miniatures and rule sets to life in a digital medium... Whatever, it's pretty interesting and under 5 minutes, just check out the video.  

New details emerge about 2017 Mega Man animated series and...oh boy.

by: Russell - - 0 Comments

I am a huge fan of Mega Man.  I've enjoyed most of the games and even the Ruby Spears animated series from the 90s (cheesy as it was).  However, when I heard a while back that a new Mega Man animated series was going to be produced for 2017, naturally I was pretty excited about it, though we had no details...until now.  A friend on Facebook posted a link to a post on the Capcom Unity Forums where some new details had been revealed about the series.  After reading that post my excitement is starting to turn towards skepticism.

Don't get me wrong, I'm not saying that the series has to be based off of the classic games.  After all, we have had animated series based off of Battle Network and Starforce.  However, the description given kind of sounds like a mix of Mega Man and "My Life As a Teenage Robot".  The description talks about how the series will follow the adventures of Aki Light (Mega Man) as he faces threats to Silicon City while keeping his identity a secret and maintain a normal robot schoolkid life.

I'm not bashing the concept; quite the opposite in fact.  I'm really curious as to how this will play out.  My only concern is that they try to take this series and say "this is the same Mega Man that you remember from the classic games".  If they instead pull a Battle Network/Starforce and make this series it's own entity in the franchise, that I could get behind.  Just don't try to completely rewrite the story from how we've known it for nearly thirty years.

Original Source: Capcom Unity Blogs.

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