Knights of Pen & Paper 2

Knights of Pen & Paper 2 Review

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Dragon Quest Heroes: The World Tree's Woe and the Blight Below Review

Coast Guard

Coast Guard Review

Only on Sale

by: Michelle - - 0 Comments

Just in time for the Thanksgiving weekend, the Only on sale starts today! The sale features bundles of classic games that are found exclusively on and are up to 80% off! The Witcher 3: Wild Hunt is being offered at 50% off which is the deepest discount yet!

Bundles available on The Only on sale include:

- D&D: Gold Box Bundle (up to -50%): featuring three tomes of Forgotten Realms: The Archives (with Eye of the Beholder, Pool of Radiance, Dungeon Hack, and more) as well as Al-Qadim, Dark Sun, Krynn, Ravenloft, and others - 18 games in total.

- Warhammer Bundle (up to -50%): featuring 4 games: Final Liberation: Warhammer Epic 40,000, Warhammer 40,00: Chaos Gate, Warhammer: Shadow of the Horned Rat, Warhammer 40,00: Rites of War.

- Star Trek Bundle (up to -60%): featuring 4 games: Star Trek: 25th Anniversary, Starfleet Academy, Starfleet Command, Judgment Rites.

The Only on sale will last until November 29th, 5:59am PST / 1:59pm GMT.

First round of WWE 2K16 DLC launches

by: Jeremy - - 0 Comments

2K has announced that the first batch of DLC for the recently released WWE 2K16 will launch on the various platforms this week. The first new content out the door will be the 2K16 New Moves Pack. Downloading this pack will add a variety of new moves to the game for a variety of superstars as well as for your created characters.

The pack itself, which costs $3.99, will bring over 30 new moves to the game. Some of the highlights include:

  • Nikki Bella’s Corner Enzuigiri
  • Paige’s Avalanche Ram
  • Kevin Owens’ Sidewinder Suplex
  • Stardust’s Standing Crossface Chickenwing
  • Finn Balor’s Dragon Sleeper

If you have already purchased the season pass for the game, this content will be available to download at no additional charge.


Games with Gold for December features Van Helsing, Thief, Sacred 3 and more

by: Dan - - 0 Comments

Major Nelson just posted the five Games with Gold freebie that will be coming in December. The Xbox One will get Van Helsing and Thief, while Xbox 360 gets CastleStorm, Sacred 3 and Operation Flashpoint: Dragon Rising. Check out the image below for download dates and original game costs.


Broforce gets a new dose of FREEDOM in this post-launch update

by: Sean Colleli - - 0 Comments

Free Lives recently released the final version of Broforce...or so we thought! The developer just keeps adding new content because FREEDOM cannot be contained. This new Lightning Strikes Twice update includes two new Bros--Broden (Mortal Kombat's Raiden) and the Brolander. There are also new weapons like alien-luring pheromones and performance enhancing "vitamins" to pump your bros up.

I really liked the final release of Broforce but that doesn't mean it can't get awesome-er. I'm hoping that Free Lives continues to tweak the gameplay and difficulty balance because holy hell did Broforce get bloody hard after the halfway point. Check out the trailer below for your daily serving of FREEDOM. 

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Dynasty Warriors 8 Empires launches on the PS Vita

by: Russell - - 0 Comments

Are you a fan of Dynasty Warriors and want to take the action on the road?  Okay that was a pretty cliched opening line, but nevertheless Dynasty Warriors 8 Empires is now available digitally for the PlayStation Vita.  Dynasty Warriors 8 Empires lets players choose from eighty-three unique characters to play as, create original characters through the Edit Mode, and even customize horses, banners, and officers.

Players who purchase the game on the PlayStation Network during the first month of release will also get a Special Edit Parts pack as an early-purchase bonus.  The game is also compatible with PlayStation TV and players who own the PS3 or PS4 versions can utilize Cross-Play and Cross-Save functionality across all platforms, plus any content downloaded for the PS3 and PS4 versions can be downloaded on the PS Vita at no extra charge.

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Harmonix shows some Fallout 4 love with Vault Suit coming to Rock Band 4

by: Dan - - 0 Comments

It seems like when the game industry sees a remarkable game drop, there is a lot of love going around amongst the community. We saw it earlier this year with Rocket League throwing out an homage to Fallout 4 with an official Vault Boy antennae. The latest to show their respect to Bethesda and Fallout 4 us Harmonix, which will make the iconic Vault 111 Suit complete with music-reactive Pip-Boy available in the character creator in Rock Band 4. The suit will be included in the December 8th update of the game. Take a gander at the Suit being rocked out below:

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League of Explorers out for Hearthstone, but taking a hiatus next week

by: Rob - - 0 Comments

Announced at Blizzcon early in the month, the League of Explorers expansion for Blizzard's virtual card game Hearthstone: Heroes of Warcraft was upon us so quick we didn't even have time to write it up. We are now two weeks in to the single player adventure dishing out new cards and discover metas to all. However, next week the adventure will take a break between the 3rd and 4th wings. That's all well and good because I didn't have enough time to bank enough gold and that week will work out just perfect for me to stockpile the 700 gold needed to unlock the wing with in-game currency. The wings can also be purchased with real money, $6.99 for a single wing which discounts to around $5 each when buying two or more. 

Read more about the League of Explorer's on Blizzard's official site.

Lead singer of Breaking Benjamin breaks Battlefront disc after EA requests promotion

by: Chapel - - 0 Comments

Next in line to express disapproval of the controversial Star Wars Battlefront is Breaking Benjamin frontman Benjamin Burnley, who posted a picture on his Instagram account of a broken Battlefront disc and some choice words to go along with it. Among other things, Burnley said he would "rather watch the god awful prequels then [sic] play this peice [sic] of **** game for one more second" and tells EA at large precisely where they can stick it.

If his post is to be believed, it appears EA reached out to Burnley to work out some sort of promotion, and clearly Burnley feels differently and doesn't quite support the product.

Despite the fact that Battlefront has gotten largely positive reviews from many critics, the reaction among fans has been significantly more fragmented, perhaps due to the personal love many have for the Star Wars franchise, in what is one of the most drastically dividing game releases in quite some time.

Check out Burnley's Instagram post and the ensuing comments here, but beware that there be foul language ahead.

Hi-Rez gives us a sneak peak at "Ragnarok Force X" Thor and the new Japanese pantheon

by: Nathan - - 0 Comments

The SMITE World Championship is coming up at the beginning of January and with it means that the Odyssey is coming to a close. The Odyssey is an event in SMITE where each week, new items including exclusive skins, icons, emotes and such are added. When you buy a certain amount of them, you can unlock free bonus items. If you unlock every item, then you can get yourself a pretty sweet reward. Last year was the "Archon" Thanatos skin which evolves over the course of the match. This years reward is the "Ragnarok Force X" Thor skin and Hi-Rez gave us a sneak peak at how this skin will work. 

Unlike last year where the skin evolved as you leveled up, this years skin will transform Thor from a pilot to a full blown mech as the match goes on. The other cool thing about the skin is that it will apparently have a special soundtrack that plays in the background during matches instead of the usual background score for each game mode. 

Just like "Archon" Thanatos last year, the only way to get this skin is to buy every single item that is made available in the Odyssey. Also, just like last year, once the Odyssey is over, this skin will never, EVER, be made available again. It is gone forever. 

Finally, we a little tease at the brand new Japanese pantheon that will be making it's debut in SMITE next year. We don't know who the gods were that were teased but the official SMITE Reddit seems to believe that the female was Amaterasu and the male may be Susanoo. We will know for sure soon as full details about the first Japanese god or goddess will be revealed at the SMITE World Championships, January 7th - January 10th. 

Achievement Unlocked: Xbox 360 is 10 years old

by: Randy - - 0 Comments

The Xbox 360 turned 10 years old last Sunday, November 22. That means it's now the average age of all the little kids cussing you out on Xbox Live. Adorable.

But the Xbox 360 literally changed the game when it introduced Achievements. It made the ultimate metagame out of an activity that is already called "video games." Because Microsoft led that charge, Sony realized it had to introduce a Trophy system as well. Even Steam eventually came around with Steam Achievements.

Whether you love or hate Achievements, if you're a gamer, you've had to confront the question of Achievements in your hobby. You've had to decide if they're a driving force in your gaming, or an eye-rolling nuisance. You get a dopamine drip when you hear that telltale 'blip,' or you don't even know they exist anymore because you've shut off those notifications.

But we're curious: What was your first Achievement?

Sean Cahill, Staff Writer, @seancahill24
I thought my first Achievement would be more memorable, but upon pulling up my list, this is what I found:

Chapter 1 Bronze Bird Award
You found a dead bird in the Weisman Office Building
Unlocked 6/18/2006
Condemned: Criminal Origins

I cannot, for the life of me, even remember playing this game. It is not in my stack of games, nor is it downloaded. I only played through the first chapter, according to my achievement list, so I have to imagine that I didn't enjoy this game and opted to trade it in. A sad entry in this list.

Nathan Carter, Staff Writer, @natedoggcata
I can't remember if it was the first one, but I do remember that the first game I bought for the Xbox 360 when I got one was Call of Duty 2. Apparently, I only have three Achievements unlocked for it, the first being "Complete basic training," so I guess you could say that was the game that started it all for me. I am not the kind of person that has to get every single Achievement for every game I play but I do love them. If a game is fun enough, I will try to get some of the easier ones available, and it's really fun to go back and see exactly what Achievements I got for games I played in the past. Here we are in 2015 and I am sitting on a 42,331 score. Not amazing by any stretch, but it's a score that I am proud of.

Sean Colleli, Staff Writer, @scolleli
To be honest, I don't really remember, but it was probably something meaningless from the equally bland and tedious Perfect Dark Zero—regrettably the first game I got for the 360. God, what a painful waste of a game, especially after the awesome N64 original.

Regardless of what my first Achievement was, I uniformly fall into the "eye-rolling nuisance" camp. Steam Achievements can actually be a little funny and ironic, because I'm convinced that Valve employs actual human beings with a sense of humor. That said, I recall Shigeru Miyamoto once saying that Achievements are superfluous and redundant, and, at worst, a distraction. Who am I to argue with the master?

When you find something cool and hidden in a Zelda or Metroid game, that should be a fun little personal moment for you. Maybe it's something the developers forgot about or didn't even think was significant, like the cheese wedges hidden in every level of the original Perfect Dark. You don't need that obnoxious bleeping sound and notification to pop up and tell you so; it's coldly artificial and cuts down on the nascent discovery aspect of video games. It turns the organic process of exploration into a patronizing, "You found a secret! Here's a cookie!" moment that robs it of personal meaning. It takes the mildly subversive nature of Easter eggs and makes them a publisher-mandated feature.

The fact that Achievement points and Trophies are patently worthless adds insult to injury. If you could exchange them for DLC or something, that would be awesome, but there's no way in hell any publisher or developer would cut off that revenue stream. My Gamerscore remains a meaningless number, and a somewhat embarrassing one at that. Personally, I'd like Nintendo to adapt its "sticker" system to all of its games and use them as the Nintendo answer to Achievements. As least you can send goofy messages with the stickers. As they are, Xbox Achievements are just hollow bragging rights for insecure kids.

Chapel Collins, Staff Writer, @ChapelCollins
I had my Xbox 360 for a little over a year before I connected it to Xbox Live, so I'm not entirely sure what my first-ever Achievement was, or really even what the first game I played was. My first online Achievement, however, was the Assassin achievement for Ghost Recon Advanced Warfighter, unlocked on June 7, 2008. A fitting first, as it's a completely pointless "Kill someone in multiplayer that already has the achievment," meaning that it probably marked my overall first blood in online multiplayer.

As far as loving or hating Achievements, I am a radical Achievement hound. They are probably the reason I stuck with Xbox during the last generation, and definitely the reason I went with the Xbox One over the PS4 this time. I honestly don't know what it is about them, but it totally consumes the way I play most games. I guess it's just my inner completionist that's excited to get a tallied-up report on what I've done in a game. I remember playing SOCOM Combined Assault on the PS2, which had a badge system that was essentially just an Achievement list: kill 100 enemies with a knife, complete every instant action level, use smoke grenades 50 times, etc. It was my favorite part of that game, and maybe it was what got me hooked on the idea of meaningless rewards for menial tasks. And now, 10 years and 114,000 Gamerscore later, here I am writing about it.

Randy Kalista, Staff Writer,
I've never stood in line for a console launch. In fact, I didn't get an Xbox 360 until 2007, a year-and-a-half afterwards. I suppose my original Xbox and then-hot PC suited me just fine. But the first time I saw an Achievement badge blip onto my TV screen was during The Darkness. The main character, Jackie Estacado, had those nasty tentacles with eyes and mouths flanking the left and right side of the screen. Those Darklings, as they were called, would wreck shop. My first Achievement was a five-pointer called "Up Close and Personal" for "performing an execution move for the first time."

Today, the thing I remember about that game — the thing everyone remembers — is getting to Netflix and chill with Jackie's girlfriend on the couch. That's the "up close and personal" I remember from The Darkness. But Jackie's Darklings obviously tore some gangster to pieces, which set me up on a lifelong path of apathy when it comes to Achievements. I'm happy for people that get excited about Achievements. But I keep them as invisible as possible so as not to interrupt the self-perceived "purity" of my gaming experience.

Dan Keener, Sr. A/V Writer,
My first-ever Achievement was on December 1, 2005.  It was from Kameo, the "Found Pummel Weed" Achievement. Bonus Achievement on same day (number two), was from Hexic HD and was the "Cluster Buster" Achievement.

I personally like Achievements and Trophies. As we pass the tenth year of their existence, my perspective has shifted. Originally, I wanted to be one of those people that played to chase the Achievements. But as the games grew many, and the Achievements and Trophies sometimes grew dumber, I stopped worrying about them. As a result of my lack of caring, I actually enjoy them now when I get one without even knowing what it was I accomplished. It makes me pause to see what it was, allowing me to savor it a bit more.

Rob Larkin, Staff Writer, @Rob_GN
I don't know what my first Xbox 360 Achievement was, though it would pre-date my first PlayStation Trophy. However, I had a bit of a falling out with Microsoft over some monies charged against my wishes that ended up costing me over $100. When the Microsoft service desk refused to refund the $45 I felt I was owed, I traded in my 360 the next day for a PS3—and haven't given Microsoft a dime in the seven years since.

My first PlayStation Trophy was Marksman for the original Dead Space, which pinged on October 18, 2008, and noted that I had dismembered my first 20 necromorph limbs. My first platinum would also be for Dead Space, on November 4, two weeks later.

Regardless of my bad experience which drove me from Microsoft into Sony's arms, I feel very positively towards Trophies, but am kinda meh on Achievements. And that is purely because of Platinum Trophies. To have a Platinum Trophy is my way of saying to a developer, "Job well done. I enjoyed your game enough to play it as far as you would dare me to." It's a great motivator. If I don't enjoy a game, I never Platinum it. But those I did Platinum, it's usually a pleasure to have explored every nook, cranny, game mode, and difficulty (even the grindy ones). And there are some Platinums I really do feel pride towards, like from the Killzone series, or Vanquish. And goodness gracious that Vanquish Platinum is a bear. Super underrated game, and beating it on the toughest difficulty is one of the most difficult challenges I've undertaken in gaming. It was so fulfilling to see that Platium go "ping!" I'm not sure I would have done it if all I'd been rewarded was an incremental bump on my Xbox Gamerscore.

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