Hideo Kojima says a final goodbye to Metal Gear Solid. More cloud storage, YouTube streaming, and Twitter video clip sharing are all in PS4's big 3.00 update. And former Blizzard president Paul Sams donated over 1,500 Diablo, Starcraft, and Warcraft items to a museum.
What are you playing this weekend?
Russell Archey, Staff Writer, @NeoScyther
I've been working on Runbow for my upcoming review as well as trying to get further into Mega Man Legacy Collection. I don't know about the console versions, but on Steam I'm noticing a bit of an input lag. I know others have complained about it as well. It's not bad and I can easily adapt, but in situations where there's lots of lag it can make things even worse. Case in point, trying to get a Shadow Blade out when fighting Doc Robot/Heat Man in Mega Man 3. Half of the time, the onscreen lag and input lag were so bad together that my Blade never came out. Beyond that, though, I am enjoying the challenges and trying to improve my times for several of them.
Sean Colleli, Staff Writer, @scolleli
I've made some headway into Dead Space 3, and, so far, it's left me a little cold, no pun intended. The weapon-building system is counterintuitive and implicitly linked to microtransactions, but if you don't build better weapons, you get killed a lot. I don't want to build weapons—I want my trusty pulse rifle and my ripper! My brother insists it gets better when you go down to Tau Volantis and get the hang of making weapons, but I'm still a bit disappointed.
Chapel Collins, Staff Writer, @ChapelCollins
For me, this weekend is back, again, to Diablo III. I played it when it was released, played it again when the expansion came out, and now I'm playing it for the first time on consoles. A buddy of mine recently got the game for his Xbox One, and I figure any reason to go back to Diablo III is a good one. It's amazing how quickly I got pulled back into it; even though I've beaten the game five or six times, I still can't wait to hop back in each time.
Randy Kalista, Staff Writer, @RandyKalista
Tearaway has me living in a world of papercraft. It's been impossible to wrestle the controller from my five-year-old since I got the game for review this week. She loves role-playing as the game's messenger girl. In fact, she's headed out to the mailbox right now, checking it for the fifth time today. I'm also borrowing Chuck's Until Dawn. I like how every movie or game that relies on the Butterfly Effect overexplains the Butterfly Effect like no one's ever heard of the Butterfly Effect. Either way, these teenagers are all going to die if they're relying on my geriatric thumbs to get them out of trouble with quick time events.
John Yan, Senior Hardware Editor, @TheJohnYan
It's going to be Diablo III and Metal Gear Solid V for the weekend. Diablo III released their .3 patch last week and I've been in process of leveling up my monk. I'm at where I need to be so now all I need is gear. I'm sitting at two of the six items I need. Metal Gear Solid V will also be on the docket as I start Kojima's last hurrah for the series.
2K posted a YouTube video highlighting the changes and features of just how NBA 2K16 is going to strive to be the most realistic presence on a basketball court ever to show itself in a video game. From the crowd, to player interaction, to coaching strategies, down to how your feet hit the floor, there are some real exciting things happening in the development studios.
I've often heard the same tired criticism applied to all sports games that "all you're getting each year is a roster update for $59.99." And, to be fair there were a few times in the past and in some of the fringe franchises the only tangible difference seems like some graphic fidelity and new names on the back of the jerseys. I know sports games are up against it with yearly development cycles that are really pretty short for the industry. But at the same time, games like 2K's NBA and EA's FIFA or NHL franchises always seem to deliver some real innovation, and it's not a coincidence that they tower above the competition in their respective sports.
NBA 2K16 releasea t the end of the month, September 29th, on PS4, Xbox One, PS3, Xbox 360, and PC.
Publisher NCSOFT and developer Carbine Studios have announced that the free-to-play version of WildStar will launch on September 29. Those with access to the current closed beta will also be happy to hear that the second phase has begun with a wealth of new features to test and fine tune.
The conversion to free-to-play will change the game's name to WildStar Reloaded and is described as far more than a switch to a different business model. Instead, the conversion to free-to-play is described as including new content, enhanced game systems, and numerous quality of life improvements. A big improvement will include the game's starting experience to make it more streamlined for new players.
Current subscribers and those that have been invited to the closed beta can launch their client today to update their version to phase two of testing. Check out our review of WildStar for more information.
Budapest-based developer NeocoreGames has announced that The Incredible Adventures of Van Helsing: Final Cut will be releasing on September 23, which will mark the definite version of the game trilogy. As a combination of content from the previous three games, the Final Cut will feature more than 50 hours of gameplay with the campaign alone and a host of other features and content including:
The Incredible Adventures of Van Helsing: Final Cut will retail for $44.99 and be available first on PC and Mac later. Those that own the previous three Incredible Adventures of Van Helsing games will receive the Final Cut for free.
With this week marking a year since the release of The Sims 4, the developers have released an infographic that compiles various statistics ranging from years of gameplay to number of in-game marriages and divorces. The numbers are impressive to say the least with statistics such as 93 million Sims have been created that is described as equaling the population of Spain, Canada, and Sweden combined.
At a recent GameStop Manager Conference, Nintendo announced that the New Nintendo 3DS will launch in the U.S. as part of a special bundle on September 25th...and yes, you read that correctly. The New Nintendo 3DS will be a more compact version of the New Nintendo 3DS XL and will come bundled with Animal Crossing: Happy Home Designer and include two cover plates and an amiibo card for $219.99.
Nintendo also announced a new Hyrule Edition New Nintendo 3DS XL system exclusive to GameStop stores to be released on October 30th for $199.99, just in time for the launch of The Legend of Zelda: Triforce Heroes on October 23rd. The system is gold-colored and will feature the Hylian Crest on the front.
Other products announced range from various amiibo cards that will launch with Animal Crossing: Happy Home Designer (September 25th), three new Wii Remote Plus controllers inspired by Bowser, Toad, and Yoshi (September 11th for Toad and Bowser, October 16th for Yoshi), and the Nintendo 3DS NFC Reader/Writer (September 25th, $19.99) that allows players to enjoy amiibo figures and cards on all Nintendo 3DS systems.
Looks like the rumors were true. The good news, Mortal Kombat X will indeed be getting another round of DLC content. The bad news, well, we have to wait till 2016.
No specifics of who or what will come with the DLC just yet but WB has confirmed that it will contain new playable characters, skins and a new environment. WB also states that all of said content will be available in the first half of 2016.
For me, I really hope those new skins are for the new characters. One of the things that annoys me the most about the Mortal Kombat franchise is how they will introduce all of these new characters and then completely ignore them.
Scorpion, Sub-Zero, Sonya, Jax, Johnny Cage, Kitana, Kung-Lao and all of the other classic characters all have gotten tons of new costumes either as DLC or unlockable in game. Meanwhile, all of the brand new characters like Cassie Cage, D'Vorah, Takeda, Kotal Khan and such haven't gotten any new costumes at all. All they have are their defaults and the unlockable alternates.
As for the new characters, all I want is Fujin and Sareena. Those are the two characters I have wanted to see return to Mortal Kombat for years. I know they were in Armageddon but I don't count them because that game barely had a story to begin with and they were only included just to fit every MK character ever made into the game.
The Gamechangers is a BBC movie about Rockstar Games and the making of Grand Theft Auto. Daniel Radcliffe (Harry Potter) plays Rockstar President, Sam Houser, while Bill Paxton (Titanic, Apollo 13) plays Jack Thompson, anti-video-game activist and now-disbarred attorney.
If you were paying attention to video game politics in the early 2000s, then you remember Jack Thompson's name well. The Gamechangers will center on him and his mission to bring down the house that GTA built.
It's worth noting that, despite its efforts, Rockstar Games is not involved with this made-for-TV movie. In fact, Rockstar filed a lawsuit against the BBC back in May in order to protect its intellectual property. Regardless, here's the trailer:
Rob Lafratta is a UI designer in Befordshire, UK, currently working at Design Agency. Lafratta did a cool Super Mario Bros. and Marvel Comics mashup by dressing up Mario and Wario as superhero and supervillain rivals. There's Mario as Superman vs. Wario as Lex Luther. Batman Mario vs. Joker Wario. And my favorite, Wonder Woman Mario vs. Wario Cheetah.
Check out the actual site that Lafratta designed for this project. There are several other Mario vs. Wario rivalry mashups, plus the site is just slick.
And if you want a taste of what it's like to manipulate Mario's world, Sean Colleli reviewed Super Mario Maker, which is "a heck of a first effort from Nintendo" when it comes to level editors.