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Touchmaster 3
Review by: Chad Smith
Chad tells you why the third in the series doesn't stand out in a crowd. READ FULL REVIEW...
Space Invaders Extreme 2
Review by: Sean Colleli
Sean sees just how much innovation can be pumped into last year's arcade remake sleeper hit. READ FULL REVIEW...
Band Hero Interview
Article by: Charles Husemann
The GN Staff talks with the folks behind the upcoming rhythm game. READ FULL ARTICLE...

Blood Bowl became a little darker yesterday

by: Chad - -
There is a new race available for Blood Bowl, the dark elves. The game started off with eight playable races but has expanded its roster.  It's basically a football-inspired violent sports game that requires both tactics and violent skill.  Already launched in Europe, the game will be hitting the US next week and will be called Blood Bowl Dark Elves Edition since it will contain the new race.  It's not a clever name but gets the point across.

To celebrate the event, Focus Home Entertainment has released a new video showcasing the dark elves.  Enjoy!

[READ MORE]

GameStop hosts world's largest Call of Duty: Modern Warfare 2 tournament

by: Jake - -
Love Call of Duty: Modern Warfare 2? Well you're not the only one! Do you think you've got what it takes to meet players as devoted to Modern Warfare 2 as you are? Players with as much skill, strategy, experience, and plain-out luck? Well GameStop's giving you the chance to prove yourself worthy of the title of greatest soldier, in what will be the LARGEST Modern Warfare 2 tournament yet! The tournament will be held on the Xbox 360 via Xbox Live, and on the PlayStation 3 via the PlayStation Network, and the grand prize no less than $10K! Not to mention the bragging rights! For some more info, check out GameStop's info page for the upcoming tournament, here. [READ MORE]

Direct2Drive Deals of the Week

by: Chad - -
Direct2Drive has released the specials going on this week.  One of the most noteworthy items they put in the alert was that you can get $5 off of Torchlight (making it $15) just by following them on Twitter this week.  The specials and releases are as follows:

Special Deals and Price Drop
Three Different bundles from LucasArts (we posted earlier this week)
  1.  LucasArts “There’s Action, Adventure & Puzzles” Bundle – 50% off retail
  2.  Star Wars™ Classics Pack – 50% off retail
  3.  Can’t decide? Get all of the above in the LucasArts Premiere Pack – 60% off retail

Crayon Physics Deluxe – just $9.95 (50% off)

Price drop on Grand Theft Auto IVnow $29.95 (was $49.95)

New Games Now Available on D2D
Sims 3 World Adventures Expansion Pack (click here)

Command & Conquer 4pre-order now and get into the Closed Beta!

James Cameron’s Avatar: The Gamepre-order and get great bonus items!
 
Elven Legacy Siege Expansion Pack (click here)

KISS becomes a Hero

by: Tina - -
Or rather, you get to play KISS as a Guitar/Band Hero with the DLC that we mentioned was promised for November. The three-track song pack comes with a song from their newest album - "Modern Day Delilah" - as well as "Lick It Up" and "I Was Made For Lovin' You".

As a promotional event, KISS will also be streaming a live concert on Facebook on Wednesday, November 25th at 9pm PST that takes place in LA. [READ MORE]

News Roundup: Witcher King to avenge 8-bit Heroes

by: Nathan - -

THQ opens the doors to its World of Zoo new animal center

by: Jake - -
THQ has announced an online World of Zoo animal center, where you can download a free animal creator and make a unique and wacky animal of your own. For those of oyu unfamiliar with World of Zoo, in World of Zoo players create, download, and share their own customized, imaginative creature creations. To check it out for yourself, head on over to the main site. [READ MORE]

News Roundup: Bad napkin things

by: Nathan - -

Third developer diary for James Cameron's Avatar: The Game

by: Chad - -
James Cameron's Avatar: The Game looks to be coming together quite well. Ubisoft released today another developer diary for the game.  This time around it's called "Choice: Two Worlds" and tells you about the obvious differences between the humans and the Na'Vi.   I can't help but drool over this game and movie.  Is anyone else as excited as I am?  I typically try to not get into the hype of a game as it can burn me, but I don't think I'll mind this time.

Check out the video and speak your thoughts!

[READ MORE]

News Roundup weekend edition: Darth Vader quietly invades Paris, holds it ransom for $8 million

by: Nathan - -

Gamestop using moles during the Modern Warfare 2 launch

by: John - -
We know that it's tough to owner a small store in today's business. There are a few tiny video game stores around me that rely on repeat customers as well as doing some specials to try and compete with the big boys such as Gamestop. Some stores break street dates in hopes of getting you into their small shops to purchase the game.

Case in point, we have Call of Duty: Modern Warfare 2. A few smaller shops sold the game a little early, which happens every once in a while. It's not something new. Gamestop, though, thought a good idea would be send a couple of their people over to these stores, buy up the game, and take the picture of it along with the store receipt and send it to Activision. 

Now, I actually got word from a friend who told me that yes, it happened with a mutual acquaintance of ours who works at a Gamestop. He was sent to go do this and rat out any shop that was selling MW2 early. I guess this isn't an isolated incident then since the guys who talk about this are from New York and we're in Ohio.

So, what do you guys think? Did Gamestop have the right to do this or should they have done this at all?

Weekly downloadable Nintendo fun includes demos

by: Tina - -
This week’s Nintendo downloads throw some demos at your way on top of the usual montage of downloadable games for purchase.

The demos are strictly on WiiWare, but offer an interesting assortment of games. BIT.TRIP BEAT is the musical selection for the lineup of demos. You bounce beats with the Wiimote in tandem with the rhythm in the 8-bit soundtrack. In time for the imminent release of the newest title in the Final Fantasy Crystal Chronicles series, Final Fantasy Crystal Chronicles: My Life as a Darklord is available to tide you over until Crystal Bearers does release in December. If mythology is more your thing, you can play as Nyx in NyxQuest: Kindred Spirits where the demo will show the experience of the winged protagonist who is able to utilize the power of the gods. Last on the demo list on WiiWare is World of Goo. I have yet to play this myself, but the word has been passed around that the game is truly unique in the puzzle genre.

WiiWare’s only other title is Pokémon Rumble for full download. Battle them, defeat them, befriend them, collect them – you know the deal. You control cute little Toy Pokémon in this Wii exclusive game.

Virtual Console brings you the traditional two downloads for the week. About two weeks ago they offered Fighting Street, and in keeping with the Street Fighter theme they are now offering Street Fighter II: Champion Edition. There’s the interesting handicap available on the versus mode, probably to the detriment of many a master player. The second of the two games on Virtual Console this week is Indiana Jones’ Greatest Adventures: an aptly named adventure game where you play as Indiana Jones.

Finally, the DSi gets three downloads: Art Style: DIGIDRIVE, Arcade Bowling, and Robot Rescue. Art Style: DIGIDRIVE is a simple puzzler where you direct traffic and gather fuel. If you really feel up to it you can play on Endless mode to test your duration skills. Arcade Bowling is pretty much how it sounds: a virtual bowling game played with your stylus. You get a futuristic sound track, 3D graphics and two modes: Classic and Progressive. If you’re liking the sound of the puzzle games mentioned so far, Robot Rescue is yet another to add to your list. It’s a logic game based on the mission of rescuing the trapped robots all while avoiding traps strewn about the level. If it’s not already challenging enough for you, you get three difficulty levels to play around with. [READ MORE]

Rock Band getting Bangles, AFI and more next week

by: Dan - -
The Beatles: Rock Band is getting the remainder of Sgt Pepper's next, while the rest of us who only have Rock Band are getting some AFI and Bangles. The AFI Pack 01 will contain five AFI songs, and the Bangles "Walk Like an Egyptian" will be available as a solo song on Rock Band and LEGO Rock Band. All the songs will be available on the Xbox 360 and Wii on Nov 17th, and the PS3 on Nov 19th. The AFI Pack costs $8.49/680 MS points, or $1.99/160 MS points/$2.00 for the songs individually including the Bangles.
  • AFI – “Beautiful Thieves”
  • AFI – “End Transmission”
  • AFI – “Love Like Winter”
  • AFI – “Medicate”
  • AFI – “The Leaving Song, Pt II”
  •  The Bangles – “Walk Like an Egyptian”+
Rock Band Unplugged on the PSP also gets two new tracks on Nov 19th, with some Dead Kenndys and Sleater-Kinney at $1.99 each.
  • Dead Kennedys – “California über Alles”
  • Sleater-Kinney – “You’re No Rock’n’Roll Fun”
[READ MORE]

News Roundup: Silent Sentinels of the Sea

by: Nathan - -

Modern Warfare 2 breaks sales record

by: John - -
Call of Duty: Modern Warfare 2 has gone and sold 4.7 million copies of the game in the first day breaking the record set forth by Grand Theft Auto IV by 1.1 million according to Activision. It also helped that every other company decided to stay away from the 10th so that their title wouldn't be pushed aside by the Infinity Ward juggernaught.

I just finished the campaign in a scant 5.5 hours so I'm in the process of playing multiplayer and special ops before I post my review. So far, I think it's a good game and had a good time with the single player portion but I feel a little underwhelmed by the experience. I'll go into more details in my review later on but I don't think it's the best game I've played this year yet.

News Roundup: unemployed Saints perform concert for Career fund

by: Nathan - -

Modern Warfare 2 sparks controversy (i.e. I was right)

by: Chuck - -
Last week I postulated that Modern Warfare 2's terrorist mission "No Russian" would spark a bit of controversy at both the local and national level.  Of course that's like saying the sky is blue as news organizations will always rush to run something without context and without doing ample research and it looks like I was right as Fox News (a bastion of "journalistic integrity") has already come up with their own half assed piece on the game. 

From the local news angle comes this piece from NBC 4 here in Columbus which skips the context of the mission (playing as a secret agent trying to gain the trust of the Russians) in favor of highlighting that you get to kill civilians in the game.  They also manage to pick up the opinions of a few gamers who likewise miss the point and context of the mission.  Are you seeing anything in your area?  Leave us notes in the comments.

Characters revealed for Kamen Rider Dragon Knight

by: Tina - -
This hero video game based on the television series Kamen Rider Series retains the idea borrowed from said series of utilizing advent cards in battle, as well as summoning beasts to your aid. The game releases on November 17th for the Wii, but we’ve got some news as to the playable characters to be featured on the Wii version for the time being.

The new characters cover ranged attackers, fast attackers, combo specialists and more. Each character has their own attack method, most of which are specific by the advent cards and respective attacks.

Check the screenshots below and read on for the full details on each new announced character, including some background information on them. You can also check Chad's coverage from back in September for some gameplay screenshots of the game.

[READ MORE]

Activision setting up fund for unemployed military veterans

by: Chuck - -
In a rare classy move, the folks at Activision are going to be donating $1 million to create a fund that will help unemployed soldiers find a job after they leave the service.  The Call of Duty Endowment (CODE) will help provide training to those leaving the service and provide them with critical assistance in finding new work opportunities.

Most of the Modern Warfare 2 news lately has been a bit negative which is why it's nice to be able to post something positive about the game and Activision for once.  With the unemployment rate going over double digits for the first time in a generation or so it's even harder for military personnel to find jobs and the CODE program will hopefully help some former soldiers find a new job.

Thanks to 1Up for the scoop.

Online matches against Adelitas Way tonight in SmackDown vs. Raw 2010 for the Xbox 360

by: Nathan - -
WWE fans will get a chance to face off against the band Adelitas Way in online multiplayer matches of SmackDown vs. Raw 2010 tonight. Adelitas Way performs the entrance theme for "Legacy", the superstar group comprised of Randy Orton, Ted Dibiase and Cody Rhodes, and also the opening song for the WWE Superstars television program. There's no indication of what match types and what artists from the band will be playing. No matter what match type, if their skills at virtual wrestling are half as good as their rocking songs, challengers should watch themselves. Instructions on the whens and hows are below.

"On Tuesday, November 10 at 6:00 p.m. ET/3:00 p.m. PT, Adelitas Way band members will log in to the Xbox LIVE® online entertainment network for the Xbox 360® video game and entertainment system from Microsoft to compete against fans using the Gamertag “ADELITAS WAY.”  The consumer gameplay session is expected to last for approximately two hours. " [READ MORE]

News Roundup weekend edition: The Longest Puzzle will outsell Dragon Zombies

by: Nathan - -

Unboxing the Special Edition Call of Duty Modern Warfare 2 Xbox 360 bundle

by: Nathan - -
My brother, Daniel Murray, saved up his dimes and nickels to pay the $400 price for the Modern Warfare 2 Xbox 360 bundle. Join us as we take a look inside the box and take a closer look at the special edition paint job. You can also check out some pics below from the midnight release that took place at our local GameStop.

Digital Distribution hits it's first speed bumps

by: Chuck - -
Digital distribution is widely hailed as the future of gaming and while it's been relatively smooth sailing for a while the system hit a few major snags on the PC this week.  We've seen bumps in the past with Steam's early days (the Half Life 2 launch wasn't exactly painless for a lot of people) and Games For Windows has been one cluster after another but this is the first time we've seen problems that aren't specific to one service.

The first was all of the hurdles users had to jump through to get Dragon Age:Origins working correctly.  Of course a lot of these issues were created because each entity along the way had their own pass mechanism which needed to be navigated to get the game working correctly.  This is one of those nasty things that will eventually go away as companies figure out how to get their services working together better.

The second big bump was Impulse, Direct2Drive, and Gamersgate refusing to sell Call of Duty:Modern Warfare 2 on their services because it includes a mandatory install of Steam for things like DRM and saved game management. This grants Steam a de facto monopoly on selling Modern Warfare 2 digitally on the PC.  This will be a bit trickier to navigate as Valve has so tightly woven their Steamworks tools set with their online service and there's no way anyone is going to help their competitor sell more of their product.  I don't see this really hurting sales of the game that much but it has to be a bit scary for those who don't want Steam to have a monopoly on the digital distribution market and will further the calls for Valve to start decoupling their various components.

It's not unexpected to see these kind of problems as a technology matures but it is a somewhat painful reminder that we are still in the early days of this new distribution mechanism.  These won't be the last bumps we have but they do represent a small inflection point in the system.

What do you think?  Are these big issues for you or should we just got ahead and welcome our new Steam overlords?  Let us know in the comments.

News Roundup: No Dedicated Servers for Call fo Duty Modern Warfare 2 gives your Spirit Rage

by: Nathan - -

Reggie says New Super Mario Bros will outsell Modern Warfare 2 on one system

by: John - -
Sean loves Reggie Fils-Aime and his ramblings. OK, maybe not but he does say some interesting things every now and then. He recently predicted that New Super Mario Bros will outsell Call of Duty : Modern Warfare 2 on one system. So we have the Infinity Ward title coming out on the 360, PS3, and PC. I can definitely see it outselling the PC and/or the PS3 version. I already talked to a few folks that have canceled their PC order because of all the hoopla that Infinity Ward is doing to that  title on the computer.

The two games really cater to two different sets of gamers though so whether it does outsell MW2 on another platform is irrelevant in my opinion. I think we should all aim for both games to do really, really well so that the industry remains healthy.

Sean, Chuck, and I recently played New Super Mario Bros and it wasn't bad in my experience. You can check out Sean's recap of the event. 

Experience Nintendo Tour: The Legend of Zelda Spirit Tracks

by: Sean Colleli - -
After cooperatively battling the Koopa horde in New Super Mario Bros Wii, John and Chuck took turns with Wii Fit Plus, while Janie handed me a DSi loaded up with The Legend of Zelda: Spirit Tracks. The demo they had on hand was the same one from PAX, but I had yet to play the game or even seriously research it. While little of the core gameplay has changed since Phantom Hourglass, there are a few significant additions that go a long way to making Spirit Tracks feel more like a real Zelda game.

I’ve never made it a secret that I was pretty disappointed in Phantom Hourglass, and a lot of it had to do with the control scheme. Scribbling on the touch screen to do everything, from using items to swordplay to just moving Link around, got tiring very quickly. It also trickled down into the dungeon design, taking the focus off of logical, sequential puzzle solving and putting it on pace-breaking and often arbitrary stylus use. Like most long-time Nintendo gamers I have a kind of instinct that guides me through Zelda dungeons and even Metroid games, but after spending hours with Phantom Hourglass, wandering in circles, particularly in the aggravatingly redundant phantom dungeon, my wrist cramped up and I went back to playing Link to the Past on my GBA.

It’s a real shame because I wanted to enjoy Phantom Hourglass but it clearly wasn’t designed for Zelda fans, it was designed for new Zelda fans, and I know a lot of those newcomers loved it. Well, if anything I’m persistent, so I wrung as much time out of the Spirit Tracks demo as I could.

First, the good. The dungeon I played around with flowed a lot smoother than the start-and-stop ones in Phantom Hourglass. I wasn’t lugging a giant key everywhere I went, or hiding Solid Snake-style from roving phantoms; in fact, I was controlling one. That’s right, possibly the most annoying enemy in Zelda history (currently tied with that bottle-stealing buzzard in Majora’s Mask) is actually an ally in this game, almost a pet for Link. You guide your phantom with, what else, paths drawn with the stylus, and he can go at least anywhere Link can get to. As in the previous game he’s nigh-indestructible, but that’s useful this time because he can block fire jets and wade through lava, with Link riding on his back.

All of the puzzles I encountered used this strange form of teamwork, and it was quite satisfying once I started thinking out of the traditional Zelda box. Swapping between Link and his phantom at will, moving them to different locations to flip switches or avoid hazards…this persistent coordination sucked my into the dungeon more than any Zelda game in quite some time. It’s this kind of innovating that I wish they’d done in Phantom Hourglass, stuff that sets me out of my comfort zone but puts a smile on my face once I puzzle it out.

Unfortunately the stylus still controls everything. I know Nintendo wanted to keep the controls bonehead simple for people who’ve never picked up a Zelda game, but why can’t I use the D-pad to move Link? We’ve had D-pads since at least the NES, I’m sure the majority of Nintendo’s new baby boomer audience played with an old NES controller back in the day and knows how to work a D-pad. They could at least include it as an option for more experienced players; the current control scheme has D-pad direction up open the map, with all the other directions and face buttons left unused, so it’s not like they couldn’t accommodate such a layout.

My main issue with the controls is congestion—with everything controlled by the stylus it’s easy to get confused. I always have a hard time moving Link in a direction and scribbling his little sword moves at the same time. Thankfully your pet phantom follows you around and will quite effectively wipe out any nearby enemies on his own, but I’d still like Link to be a more capable fighter.

Once the dungeon segment abruptly ended—Nintendo demos tend to time out right when things are getting interesting—I selected the boss battle from the main menu. This part was pure Zelda. The series is known for its creative and often humorous boss fights, and this time I was squaring off against a giant, well-rendered and cel shaded beetle. Its butt was pouring out noxious purple smoke and also happened to be its weak spot, and the only way for Link to deal damage was to remove the smoke first. In the dungeon, I’d acquired a pot that let me shoot air, similar to the Gust Jar in Minish Cap, except to use I had to blow into the DS mic.

After I cleared the smoke and landed a few good strikes the beetle took to the air, occasionally spitting out spiky, explosive worms. The worms curled up when slashed, and if I timed it right I could use the air pot to direct them into the beetle’s face via small whirlwinds. One it took a few blasts to the mandible the beetle fell, rewarding me with a staple Zelda treasure chest. The fight was fun, sufficiently challenging and original—the best kind of Zelda boss battle.

The final segment available was a train sequence, the gameplay the game derives its title from. Link’s adorable little train can be set to chug down the tracks at varying speeds, with a bomb-firing cannon for defense against raiding bokoblins riding their trademark pigs. Like Phantom Hourglass’s boat segments, you tap the touch screen to fire bombs while the top screen displays a map of the track. At key moments you’ll have to choose between branching paths to avoid colliding with other trains running at the same time, so it’s a good idea to glance at the map ahead of time.

I managed to direct Link’s choo-choo (seriously, I can’t talk about it in non-cute terms) for a few minutes and then entered a dark cave, where a large spider with an eyeball in its mouth started chasing me—I’m guessing it was a Ghoma. I landed a number of square hits with my cannon but once again the demo timed out and dumped me back on the title screen.

I’m having a hard time getting excited about the whole train thing. I’m sure it’s significant to the story but without any context, it’s just a different, slightly clunkier mode of transport than the boat. It still takes way too long to get where you’re going, there isn’t much to do along the way other than shoot at enemies, and you can’t alter your course as much as you could in the boat. I applaud Nintendo for doing something different but on-rails travel between dungeons isn’t very interesting. A big part of Zelda’s appeal is the aimless exploration of wandering through whatever land you find yourself in, stumbling across hidden items, caves full of treasure or quests off the beaten path.

I knew I’d have mixed feelings about Spirit Tracks and so far, I still do, though I’m a lot more optimistic. The dungeons and boss fights look promising but the train section falls flat. I’ve wanted a portable Zelda I could sink my teeth into ever since Minish Cap, but for now it looks like the real deal will remain on the Wii while the DS gets the casual stuff. At least Spirit Tracks isn’t what I initially predicted—a Zelda rail shooter. And it has more of what I love about the Zelda series and less of the unfocused, random and forced elements from Phantom Hourglass.

Most important though, is that Spirit Tracks has one gimmick this time that works—I’m intrigued by the pet phantom and the small taste I got makes me want a lot more. It looks like they got the DS experimenting out of the way last time, and now they can focus on a new idea for the series and really make it sparkle.