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Stellaris will be highly moddable

by: Sean Colleli -
More On: Stellaris

Paradox Interactive is making sure that their upcoming space strategy and exploration sim Stellaris is packed with content. The game will generate a unique galaxy with up to a thousand different star systems and thousands of planets, but players can generate some unique experiences on their own. Paradox is including a 3D model exporting tool called the Clausewitz Maya Exporter, which allows quick and easy upload of custom models and assets.

Along with the ability to modify nearly any value in the game's code, this makes Stellaris ripe for modding and new stories long after fans have completed the main campaign. Stellaris launches on May 9th. 



 

Stellaris to be Paradox??s Most Mod-Friendly Game 

Full Conversion Mods Made Possible in Clausewitz
With New Tool Released Alongside New Video

Stockholm - May 2, 2016- Paradox Interactive and Paradox Development Studio today released a new developer video alongside an equally new 3D model exporter tool that will allow users to create full conversion mods for games such as upcoming grand strategy titles Stellaris and Hearts of Iron IV. The tool, named Clausewitz Maya Exporter, makes it easier for community creators to introduce their own models and units into the latest Clausewitz engine games, with full support for upcoming titles and partial support for Europa Universalis IV and Crusader Kings II.

??Modding has always been a core part of our games. Many fans of ours became exposed to our games through mods and working with these users and creators has always been important to us?? says Henrik Fåhraeus, Game Director for Stellaris. ??The community has been asking for more total conversion mods and we want to make it easy as possible for our talented fans to make them??

??Any gameplay exposed to the player in Stellaris should be moddable,?? says Stellaris Game Designer, Joakim Andreasson, ??So our modders can change pretty much every value, most of the game rules, and the content they see within the game??

Watch the video here: 
??We??re excited to see what the community can bring to our games,?? said Fåhraeus. ??We??ve seen some great ideas on our forum and we??re looking forward to seeing what kind of ships, aliens and other things the community will add to the game????

The new tool, initially scheduled to release alongside Stellaris on May 9th, is made available today for modders everywhere. To download the free tool log in with your Paradox Account via this link; https://accounts.paradoxplaza.com/login?service=/login_validate or check the "Downloads" tab on your account page.