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Gearbox licenses Unreal 3 engine

by: Chuck -
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Gearbox announced this morning that they have entered into a long term agreement with Epic to use their Unreal 3 engine exclusively for their upcoming games. Given their sucess with the Unreal engine in their previous titles and the amazing capability of the Unreal 3 engine it probably was not a hard decision. 
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Gearbox Software licenses Unreal® Engine 3

Gearbox Software’s original games on next generation consoles and PC to use Unreal Engine 3 exclusively.


PLANO, TX – September 22nd, 2005 - Gearbox Software, L.L.C. and Epic Games announced today that they have entered into an a long-term agreement that will see Epic’s Unreal® Engine 3 technology be the exclusive technology Gearbox uses for next-generation console and PC games for Gearbox-owned intellectual properties. Gearbox has previously licensed the Unreal Engine for the hugely successful Brothers In Arms Road to Hill 30, and upcoming sequel, Brothers In Arms Earned in Blood, on PC, Xbox and PlayStation2. Along with other original, unannounced next generation Gearbox titles, Unreal Engine 3 will power Brothers in Arms 3 (which Sony announced at the Tokyo Game Show is coming to the Sony PlayStation 3).

“We have had a huge amount of success using the Unreal Engine technology on Brothers In Arms Road to Hill 30, which has sold about 2 million copies so far, and we’re also using it on Brothers In Arms Earned in Blood.” says Randy Pitchford, President of Gearbox Software, “We’ve used most of the major 3D engines on the market and without a doubt Unreal Engine 3 is the best. Epic’s tools, technology and support are fantastic. We’ve chosen Unreal Engine 3 as the exclusive technology we will use for all of our own titles going forward into the next generation. We’re confident that our ability to continue to create world-class titles will be enhanced by this choice.”

“We’ve admired Gearbox Software since their earliest days and having the chance to work with them on Brothers In Arms made us realize that Gearbox Software is one of the best development studios in the world.” said Mark Rein, Vice President, Epic Games Inc. “Gearbox Software has done amazing work on several of the industry’s top franchises and with Brothers In Arms they created their own hugely successful world-class entertainment property. It is especially gratifying for us that Gearbox Software has chosen Unreal Engine 3 as the technology for their original games for the next generation.”


About Gearbox Software

Gearbox Software, an independent video game development studio located in Dallas, TX, is respected industry-wide for their ability to create award winning, blockbuster interactive entertainment. Comprised of veteran talent, Gearbox Software has established itself as an industry leader, developing games for consoles and personal computers for many of the industry’s top franchises including Half-Life, Halo: Combat Evolved, Counter-Strike, James Bond and Tony Hawk. With Brothers in Arms Road to Hill 30, Gearbox Software launched its first original brand to receive critical acclaim and record sales in 2005.  Gearbox Software is currently developing original titles for next generation video game consoles and Windows Vista.  Additional information regarding Gearbox Software can be found at www.gearboxsoftware.com.

About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and a best-of-breed toolset.   Unreal Engine 3 is expected to maintain those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3’s new toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained at www.unrealtechnology.com.
About Epic Games
Epic Games Inc., based in Raleigh, NC and established in 1991, is a developer of cutting-edge computer and video games. The company is best known as the creator of hit PC 3D action games Unreal and Unreal Tournament, both award-winning blockbuster hits having each sold more than one million copies. Epic is also responsible for the Unreal Engine, which is the underlying technology for a wide range of games including, 2002 Console Game of the Year winner, Tom Clancy’s Splinter Cell ™ from Ubi Soft; PC Gamer’s 2000 Game of the Year, Deus Ex from Ion Storm/Eidos; America's Army: Special Forces, from the United States Army, Harry Potter and the Sorcerer’s Stone (PC) from Electronic Arts and Brothers in Arms from Gearbox Software. Additional information can be obtained through Epic's Web site at www.epicgames.com .

Unreal is a registered trademark of Epic Games, Inc.  All other trademarks are the property of their respective owners.