Just released yesterday through the Steam Early Access program, I've spent a few hours with Take On Mars
from Bohemia Interactive. I've recorded my initial gameplay time spent in the game's Space Program mode in which players must send rovers to Mars for conducting research, all the while avoiding damage to the fragile vehicles. My recorded gameplay includes over an hour of footage taken from the game's opening missions to give a sense of what's in store for potential Mars explorers.
As well, my interview
with Take On Mars Project Lead Martin Melicharek is now available for reading. In the interview, Martin discusses in detail an array of topics from the dynamic destruction system for vehicles to the built-in support for modding. Take On Mars
is available now on Steam