Speaking with the folks
at VideoGamer.com, the director of the Street Fighter II Turbo: HD Remix
says the developer is having a hard time fitting the content into the 150MB download. This isn't the first time that a company has run into problems with a limit that Xbox Live Arcade has that the PlayStation Network doesn't have in file size as Castlevania: Symphony of the Night
pushed past the previous 50MB limit. If the developers can't get by the limit, will it affect how the 360 version is compared to the PS3 version as the PSN platform doesn't impose restrictions. Let's hope it all works out in the end. In other news, the port will also be more forgiving on pulling off special moves to compensate for the less than optimal D-Pad on both the 360 and PS3.