Stubbs the Zombie

Review

posted 1/25/2006 by Charles Husemann
other articles by Charles Husemann
One Page Platforms: Xbox

What really sets Stubbs apart from a lot of the other games I’ve played recently is the ambiance in the game.  Wideload really nailed down the look and feel of the game.  The entire game is seen through a sepia tone like glaze and the art direction in the game is perfect.  Punchbowl really does feel like a 1950’s utopian city, from the robots that inhabit the city to the music to various technologies of the future that are around the game.  Wideload also did a nice job with the load screens where a group of zombines moan in the background with the groans reaching a crescendo as the level is loaded. 

Graphically the game looks great, probably a little better than Halo 2 but not by too much.  There are a lot of nice graphical touches (Stubbs has suffered a bit of rot while he was taking his dirt nap and you can see through sections of him) and the haze over the screen adds a nice touch to the game.  Animations in the game are excellent and smooth.  Wideload did an excellent job of coming up with the perfect movements for Stubbs.  From this standard shamble to the shamble sprint Stubbs looks and move exactly as you would expect him to.

Game play is a bit on the slow side.  While Stubbs can pick up the pace if he runs in one direction for a period of time most of the game is spent in second gear.  This can be frustrating at times when you are getting picked off at a distance and you have used all your long range weapons and you don’t have any other zombies to help you out. 

Another great thing about the game is the sense of humor that Wideload imbued into the game.  From the dialog in the game to all the 1950’s chic through out the game you’d be hard pressed to make it through any of the levels without a few guffaws and there are actually some genuinely funny moments in the game.  Sure there are a few moments that fall a little flat (including a dance off that kind of comes out of no where) but you’ll have a hard time not cracking a grin while you play the game.

The real negative to the game is that the game is painfully short.  If you really explore the entire game you’ll still complete the game in well under ten hours.  There is a co-op mode which allows you to play through the game in split screen mode but once you’re completed the game there isn’t a lot to be gained by going back through the game unless you need a good laugh.

Normally I would recommend just renting a game that is this short but Stubbs the Zombie is one of those rare games that every gamer should have in their collection. I say this because it’s a solid fun game and the folks at Wideload deserve your ducats so they can continue to develop new and innovative games.




B-
While a bit on the short side, Stubbs is an example of the innovation we need to see more of in the gaming industry. It’s not a perfect game but it is certainly one of the funniest, entertaining games to come out in the last year or two.


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