that there is no end to the number of games that can be affiliated with a
successful movie, but there very much does seem to be a "milk it until it
little diatribe brings us to the topic at hand: Activision
some creative elements to Super Slam,
in that the animated scenes before each chapter are pretty clever. The voices are reasonably accurate facsimiles
to the original voice talent, and they do have some clever lines. I was unable to detect any continuity between
the chapters as I progressed through them, so they
There are plenty of standard and character-specific moves to learn, and if you can master the timing of the controls you can really own your opponent. The animations are smooth and fluid, and I never felt like the game was bogging down. As you progress though the game, you unlock new costumes for the characters. Something about seeing the Gingerbread man dressed in hip-hop wear, complete with neck Bling and his trusty pal Gingerbread dog seemed a little off, though.
summation, there isn
* The product in this article was sent to us by the developer/company for review.
I've been fascinated with video games and computers for as long as I can remember. It was always a treat to get dragged to the mall with my parents because I'd get to play for a few minutes on the Atari 2600. I partially blame Asteroids, the crack cocaine of arcade games, for my low GPA in college which eventually led me to temporarily ditch academics and join the USAF to "see the world." The rest of the blame goes to my passion for all things aviation, and the opportunity to work on work on the truly awesome SR-71 Blackbird sealed the deal.
My first computer was a TRS-80 Model 1 that I bought in 1977 when they first came out. At that time you had to order them through a Radio Shack store - Tandy didn't think they'd sell enough to justify stocking them in the retail stores. My favorite game then was the SubLogic Flight Simulator, which was the great Grandaddy of the Microsoft flight sims.
While I was in the military, I bought a Commodore 64. From there I moved on up through the PC line, always buying just enough machine to support the latest version of the flight sims. I never really paid much attention to consoles until the Dreamcast came out. I now have an Xbox for my console games, and a 1ghz Celeron with a GeForce4 for graphics. Being married and having a very expensive toy (my airplane) means I don't get to spend a lot of money on the lastest/greatest PC and console hardware.
My interests these days are primarily auto racing and flying sims on the PC. I'm too old and slow to do well at the FPS twitchers or fighting games, but I do enjoy online Rainbow 6 or the like now and then, although I had to give up Americas Army due to my complete inability to discern friend from foe. I have the Xbox mostly to play games with my daughter and for the sports games.