Interview: X-Men Legends II - Rise of Apocalypse

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posted 9/22/2005 by Charles Husemann
other articles by Charles Husemann
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X-Men Legends was one of the best comic book video games ever put out. The action, role playing game was great not only because of the action on screen but how well it captured the tone and feel of the comic book series. Given how successful the game was it’s not a surprise that Activision green lit the sequel which is hitting store shelves this week.  We were lucky enough to get a few questions answered by someone on the team.

GamingNexus:  Can you introduce yourself and describe your role on the project?
My name is Chris Palmisano, I am a production coordinator on X-Men Legends II: Rise of Apocalypse. As a production coordinator I have a number of different responsibilities ranging from collecting screenshots for articles like this, creating test disks for the Quality Assurance team, coordinating the in-game music, to managing payments for the project.

GamingNexus: What is the plot behind the game?  What kind of menace gets the X-Men and the Brotherhood of Evil mutants together?  Were there any other X-men plotlines that you considered for the game?
Chris Palmisano:
Following the events of X-Men Legends, Apocalypse sees the perfect opportunity to gain control of the world. With both the Brotherhood and the X-Men exhausted, it is the perfect time for this prolific mutant to launch an attack. As the events of the story unfold, the Brotherhood and X-Men realize that neither team is strong enough to defeat Apocalypse on their own, and these two great forces come together to take on a common enemy.

GamingNexus: What new mutants have been added to the roster?  In what ways did you tweak the characters from the first game?  How many total mutants will be available in the final version of the game?
Chris Palmisano:
Unfortunately, I can't give away all the details of our character roster at this point, but I will say that there are a number of new playable characters as well as returning characters from Legends 1. All of the characters have been overhauled after the first game and now have new models, over double the powers, and enhanced voice components. It is hard to say how many characters there are in the game with the incredible roster of Non-Playable-Characters, Mini-Bosses, and Bosses. But, I can say there are 16 playable characters available from the beginning of the game, and there are also a number of unlockable playable characters as well as exclusive playable characters for our PSP and PC SKU's.

GamingNexus: Besides Apocalypse and the Four Horsemen, what other bad guys can we expect to see in the game?  Is there a final boss count yet? 
Chris Palmisano:
The final Boss count is 19. From this list players will find a lot of surprises from both the X-men Comics as well as other Marvel storylines. It would be hard to talk about all of them, but my favorites are Mr. Sinister, Sugarman, and Arch Angel.

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