Call of Duty 2

Review

posted 1/3/2006 by Charles Husemann
other articles by Charles Husemann
One Page Platforms: 360

Controlling your virtual solider is fairly easy.  The left thumbstick controls movement while the right thumbstick controls where you look.  The right trigger fires you weapon while the left trigger allows you aim your weapon using the iron sights on the gun or the scope of a sniper rifle.  The left and right bumpers handle smoke and frag grenades respectively.  The face buttons handle switching between weapons, jumping/hurdling, reloading, crouching/lying down and interacting with items in the environment.  The controls are solid and fairly intuitive (especially if you’ve played any of the previous COD console titles).  While the controls aren’t nearly as accurate as their PC counterpart, they get the job done rather effectively.  What does separate the console version from the PC version is the excellent use of the 360’s rumble capability.  This feature is used well and provides another level of feedback in the game, something that you really don’t get on the PC.

Graphically Call of Duty 2 is easily on par with the PC version set at the highest detail levels and is easily among the best looking games in the 360 launch.  What’s great about the game is not just the big stuff like realistic weapons and environments but the little things like the ultra-realistic snow in the Russian levels (which blows side to side as well as up on occasion) to the fine little touches on all of the weapons (including dents on the bolts of the guns).  The only negative I have about the graphics is that the people do look a little too plasticy and you do seem to kill the same fat German soldier with the Hitler mustache quite a bit. 

The single player side will take the average gamer standard ten hours to get through on the standard levels with a few more hours needed to finish the game at the higher difficulty level. The Xbox Achievements in the game are OK.  You get an accomplishment for completing the training mission and the single player campaign on normal difficulty with additional achievements for completing the levels and campaign on the veteran difficulty level.  It would have been nice to see some achievements for multiplayer play but you will really have to work to get all of the points available in the game.

The multiplayer is where the game does stumble a bit.  The game only supports a maximum of 8 players total in a match (down from 16 on the PC side) and includes several multiplayer modes (deathmatch, team deathmatch, CTF, Headquarters, and Search and Destory).  The different modes are nice but the multiplayer is a bit laggy if you have the max number of players in a game.  This is a bit concerning since the game doesn’t support that many players.  Hopefully the folks at Infinity War will work on fixing this and will release a patch over Xbox Live.  If you are looking at Call of Duty 2 for a multiplayer experience you might want to look at Perfect Dark Zero instead.

Call of Duty 2 is easily one of the most cinematic games released on any platform.  The graphics and sound grab you from the first mission and carry you through to the end of the game.  The only thing that is really holding the game back is the buggy/laggy multiplayer which will hopefully be fixed soon. 




B
One of the best FPS games I’ve ever played on any platform. Call of Duty 2 is one of the few launch titles that really takes advantage of the 360’s hardware. The excellent single player is tarnished by the buggy and laggy multiplayer side though.


Page 2 of 2